24 lines
831 B
C#
24 lines
831 B
C#
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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Input
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{
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public class NonWaveGroupScenario
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{
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[JsonProperty("MinToBeGroup", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("MinToBeGroup")]
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public int? MinToBeGroup { get; set; }
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[JsonProperty("MaxToBeGroup", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("MaxToBeGroup")]
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public int? MaxToBeGroup { get; set; }
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[JsonProperty("Chance", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Chance")]
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public float? Chance { get; set; }
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[JsonProperty("Enabled", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Enabled")]
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public bool? Enabled { get; set; }
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}
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}
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