LootDumpProcessor/Model/Input/Requirements.cs

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using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Input
{
public class Requirements
{
[JsonProperty("CompletedQuests", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("CompletedQuests")]
public List<CompletedQuest>? CompletedQuests { get; set; }
[JsonProperty("Standings", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Standings")]
public object? Standings { get; set; }
}
}