LootDumpProcessor/Model/Input/MatchMakerMinPlayersByWaitTime.cs

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using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Input
{
public class MatchMakerMinPlayersByWaitTime
{
[JsonProperty("time", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("time")]
public int? Time { get; set; }
[JsonProperty("minPlayers", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("minPlayers")]
public int? MinPlayers { get; set; }
}
}