28 lines
1.0 KiB
C#
28 lines
1.0 KiB
C#
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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Input
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{
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public class TraderService
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{
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[JsonProperty("TraderId", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("TraderId")]
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public string? TraderID { get; set; }
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[JsonProperty("TraderServiceType", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("TraderServiceType")]
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public string? TraderServiceType { get; set; }
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[JsonProperty("Requirements", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Requirements")]
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public Requirements? Requirements { get; set; }
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[JsonProperty("ServiceItemCost", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("ServiceItemCost")]
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public object? ServiceItemCost { get; set; }
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[JsonProperty("UniqueItems", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("UniqueItems")]
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public List<object>? UniqueItems { get; set; }
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}
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}
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