19 lines
446 B
C#
19 lines
446 B
C#
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using LootDumpProcessor.Storage;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Processing;
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public class PreProcessedLooseLoot : IKeyable
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{
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public Dictionary<string, int> Counts { get; set; }
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[JsonConverter(typeof(NewtonsoftJsonKeyConverter))]
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public IKey ItemProperties { get; set; }
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public int MapSpawnpointCount { get; set; }
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public IKey GetKey()
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{
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throw new NotImplementedException();
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}
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}
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