2024-04-16 18:29:40 +00:00
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using System.Text.Json.Serialization;
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2023-08-12 19:08:38 +01:00
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Output.LooseLoot
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{
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public class SpawnPointCount
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{
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[JsonProperty("mean", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("mean")]
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public double? Mean { get; set; }
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[JsonProperty("std", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("std")]
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public double? Std { get; set; }
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}
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}
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