28 lines
1.0 KiB
C#
28 lines
1.0 KiB
C#
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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Input
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{
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public class BotLocationModifier
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{
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[JsonProperty("AccuracySpeed", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("AccuracySpeed")]
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public double? AccuracySpeed { get; set; }
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[JsonProperty("Scattering", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Scattering")]
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public double? Scattering { get; set; }
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[JsonProperty("GainSight", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("GainSight")]
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public double? GainSight { get; set; }
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[JsonProperty("MarksmanAccuratyCoef", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("MarksmanAccuratyCoef")]
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public double? MarksmanAccuratyCoef { get; set; }
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[JsonProperty("VisibleDistance", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("VisibleDistance")]
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public double? VisibleDistance { get; set; }
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}
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}
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