From 4d8b19a83facc286c7333a1887aebc58fb2a1b81 Mon Sep 17 00:00:00 2001 From: Dev Date: Mon, 20 May 2024 19:06:54 +0100 Subject: [PATCH] Fixed issue with forced static loot items not being included --- Process/Processor/StaticLootProcessor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Process/Processor/StaticLootProcessor.cs b/Process/Processor/StaticLootProcessor.cs index 6251d67..42041ae 100644 --- a/Process/Processor/StaticLootProcessor.cs +++ b/Process/Processor/StaticLootProcessor.cs @@ -48,8 +48,8 @@ public static class StaticLootProcessor } } - var forcedStaticItems = LootDumpProcessorContext.GetForcedItems().ContainsKey(mapName) - ? LootDumpProcessorContext.GetForcedItems()[mapName] + var forcedStaticItems = LootDumpProcessorContext.GetForcedItems().ContainsKey(mapId) + ? LootDumpProcessorContext.GetForcedItems()[mapId] : new List(); var mapStaticData = new MapStaticLoot