using LootDumpProcessor.Storage; namespace LootDumpProcessor.Model.Processing; public class PartialData { public BasicInfo BasicInfo { get; set; } public IKey ParsedDumpKey { get; set; } public override bool Equals(object? obj) { if (obj is ParsedDump dump) return dump.BasicInfo.Equals(BasicInfo); return false; } public override int GetHashCode() { return BasicInfo.GetHashCode(); } }