using System.Text.Json.Serialization; using Newtonsoft.Json; namespace LootDumpProcessor.Model.Input { public class Banner { [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("id")] public string? Id { get; set; } [JsonProperty("pic", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("pic")] public Pic? Pic { get; set; } } }