using LootDumpProcessor.Logger; using LootDumpProcessor.Process; using LootDumpProcessor.Storage; namespace LootDumpProcessor; public class Program { public static void Main(String[] args) { // Bootstrap the config before anything else, its required by the whole application to work LootDumpProcessorContext.GetConfig(); // Some loggers may need a startup and stop mechanism LoggerFactory.GetInstance().Setup(); // Setup Data storage DataStorageFactory.GetInstance().Setup(); // startup the pipeline PipelineFactory.GetInstance().DoProcess(); // stop loggers at the end LoggerFactory.GetInstance().Stop(); Thread.Sleep(10000); } }