using System.Text.Json.Serialization; using Newtonsoft.Json; namespace LootDumpProcessor.Model.Output { public class ItemCountDistribution { [JsonProperty("count", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("count")] public int? Count { get; set; } [JsonProperty("relativeProbability", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("relativeProbability")] public int? RelativeProbability { get; set; } } }