using System.Text.Json.Serialization; using LootDumpProcessor.Process.Collector; using Newtonsoft.Json; namespace LootDumpProcessor.Model.Config; public class CollectorConfig { [JsonProperty("collectorType")] [JsonPropertyName("collectorType")] public CollectorType CollectorType { get; set; } [JsonProperty("maxEntitiesBeforeDumping")] [JsonPropertyName("maxEntitiesBeforeDumping")] public int MaxEntitiesBeforeDumping { get; set; } [JsonProperty("dumpLocation")] [JsonPropertyName("dumpLocation")] public string DumpLocation { get; set; } }