using System.Text.Json.Serialization; using Newtonsoft.Json; namespace LootDumpProcessor.Model.Output.StaticContainer; public class StaticDataPoint { [JsonProperty("probability", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("probability")] public double? Probability { get; set; } [JsonProperty("template", NullValueHandling = NullValueHandling.Ignore)] [JsonPropertyName("template")] public Template? Template { get; set; } }