LootDumpProcessor/Model/Processing/PreProcessedLooseLoot.cs
chomp 6e4c7abf73 dump-processor-cleanup (#6)
Co-authored-by: Alex <alex@dm-me-for-questions.com>
Reviewed-on: SPT-AKI/LootDumpProcessor#6
2024-04-16 18:29:40 +00:00

20 lines
569 B
C#

using LootDumpProcessor.Serializers.Json.Converters;
using LootDumpProcessor.Storage;
namespace LootDumpProcessor.Model.Processing;
public class PreProcessedLooseLoot : IKeyable
{
public Dictionary<string, int> Counts { get; set; }
[Newtonsoft.Json.JsonConverter(typeof(NewtonsoftJsonKeyConverter))]
[System.Text.Json.Serialization.JsonConverter(typeof(NetJsonKeyConverter))]
public IKey ItemProperties { get; set; }
public int MapSpawnpointCount { get; set; }
public IKey GetKey()
{
throw new NotImplementedException();
}
}