44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Output.StaticContainer
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{
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public class StaticContainerRoot
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{
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[JsonProperty("Laboratory", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Laboratory")]
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public MapStaticLoot? Laboratory { get; set; }
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[JsonProperty("Shoreline", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Shoreline")]
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public MapStaticLoot? Shoreline { get; set; }
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[JsonProperty("Streets of Tarkov", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Streets of Tarkov")]
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public MapStaticLoot? StreetsofTarkov { get; set; }
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[JsonProperty("Interchange", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Interchange")]
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public MapStaticLoot? Interchange { get; set; }
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[JsonProperty("Customs", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Customs")]
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public MapStaticLoot? Customs { get; set; }
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[JsonProperty("Woods", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Woods")]
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public MapStaticLoot? Woods { get; set; }
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[JsonProperty("Factory", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Factory")]
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public MapStaticLoot? Factory { get; set; }
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[JsonProperty("ReserveBase", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("ReserveBase")]
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public MapStaticLoot? ReserveBase { get; set; }
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[JsonProperty("Lighthouse", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Lighthouse")]
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public MapStaticLoot? Lighthouse { get; set; }
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}
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} |