20 lines
484 B
C#
20 lines
484 B
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model
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{
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public class FireMode : ICloneable
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{
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[JsonProperty("FireMode", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("FireMode")]
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public string? FireModeType { get; set; }
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public object Clone()
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{
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return new FireMode
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{
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FireModeType = this.FireModeType
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};
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}
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}
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} |