30 lines
783 B
C#
30 lines
783 B
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model
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{
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public class Vector3 : ICloneable
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{
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[JsonProperty("x", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("x")]
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public double? X { get; set; }
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[JsonProperty("y", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("y")]
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public double? Y { get; set; }
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[JsonProperty("z", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("z")]
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public double? Z { get; set; }
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public object Clone()
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{
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return new Vector3
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{
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X = this.X,
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Y = this.Y,
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Z = this.Z
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};
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}
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}
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} |