2023-08-12 19:08:38 +01:00

20 lines
754 B
C#

using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output.StaticContainer
{
public class MapStaticLoot
{
[JsonProperty("staticWeapons", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("staticWeapons")]
public List<Template>? StaticWeapons { get; set; }
[JsonProperty("staticContainers", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("staticContainers")]
public List<StaticDataPoint>? StaticContainers { get; set; }
[JsonProperty("staticForced", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("staticForced")]
public List<StaticForced>? StaticForced { get; set; }
}
}