2023-12-28 13:04:15 +00:00

48 lines
1.9 KiB
C#

using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output.StaticContainer
{
public class StaticContainerRoot
{
[JsonProperty("Laboratory", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Laboratory")]
public MapStaticLoot? Laboratory { get; set; }
[JsonProperty("Shoreline", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Shoreline")]
public MapStaticLoot? Shoreline { get; set; }
[JsonProperty("Streets of Tarkov", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Streets of Tarkov")]
public MapStaticLoot? StreetsofTarkov { get; set; }
[JsonProperty("Interchange", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Interchange")]
public MapStaticLoot? Interchange { get; set; }
[JsonProperty("Customs", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Customs")]
public MapStaticLoot? Customs { get; set; }
[JsonProperty("Woods", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Woods")]
public MapStaticLoot? Woods { get; set; }
[JsonProperty("Factory", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Factory")]
public MapStaticLoot? Factory { get; set; }
[JsonProperty("ReserveBase", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("ReserveBase")]
public MapStaticLoot? ReserveBase { get; set; }
[JsonProperty("Lighthouse", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Lighthouse")]
public MapStaticLoot? Lighthouse { get; set; }
[JsonProperty("Sandbox", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Sandbox")]
public MapStaticLoot? GroundZero { get; set; }
}
}