2023-08-12 19:08:38 +01:00

16 lines
470 B
C#

using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output.LooseLoot
{
public class SpawnPointCount
{
[JsonProperty("mean", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("mean")]
public double? Mean { get; set; }
[JsonProperty("std", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("std")]
public double? Std { get; set; }
}
}