LootDumpProcessor/Model/Input/ChancedEnemy.cs
Refringe a320d24ee4
Changes for 3.10 (32160)
- Updates the Model/Input classes to match the new export JSON structure
- Updates references to model structure
- Updates SevenZipSharp package
- Adds a few null checks
2024-08-22 15:33:27 -04:00

16 lines
477 B
C#

using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Input
{
public class ChancedEnemy
{
[JsonProperty("EnemyChance", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("EnemyChance")]
public int? EnemyChance { get; set; }
[JsonProperty("Role", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Role")]
public string? Role { get; set; }
}
}