LootDumpProcessor/Model/GroupPosition.cs
2023-08-12 19:08:38 +01:00

36 lines
1.1 KiB
C#

using System.Text.Json.Serialization;
using LootDumpProcessor.Process.Processor;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model
{
public class GroupPosition : ICloneable
{
[JsonProperty("Name", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Name")]
public string? Name { get; set; }
[JsonProperty("Weight", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Weight")]
public int? Weight { get; set; }
[JsonProperty("Position", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Position")]
public Vector3? Position { get; set; }
[JsonProperty("Rotation", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Rotation")]
public Vector3? Rotation { get; set; }
public object Clone()
{
return new GroupPosition
{
Name = this.Name,
Weight = this.Weight,
Position = ProcessorUtil.Copy(this.Position),
Rotation = ProcessorUtil.Copy(this.Rotation)
};
}
}
}