LootDumpProcessor/Model/Output/LooseLoot/SpawnPointsForced.cs
chomp 6e4c7abf73 dump-processor-cleanup (#6)
Co-authored-by: Alex <alex@dm-me-for-questions.com>
Reviewed-on: SPT-AKI/LootDumpProcessor#6
2024-04-16 18:29:40 +00:00

20 lines
680 B
C#

using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output.LooseLoot
{
public class SpawnPointsForced
{
[JsonProperty("locationId", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("locationId")]
public string? LocationId { get; set; }
[JsonProperty("probability", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("probability")]
public double? Probability { get; set; }
[JsonProperty("template", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("template")]
public Template? Template { get; set; }
}
}