- Updates the Model/Input classes to match the new export JSON structure - Updates references to model structure - Updates SevenZipSharp package - Adds a few null checks
20 lines
676 B
C#
20 lines
676 B
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Input
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{
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public class ServerMapBTRSettings
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{
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[JsonProperty("Develop", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Develop")]
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public MapSettings? Develop { get; set; }
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[JsonProperty("TarkovStreets", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("TarkovStreets")]
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public MapSettings? TarkovStreets { get; set; }
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[JsonProperty("Woods", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Woods")]
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public MapSettings? Woods { get; set; }
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}
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} |