chomp
6e4c7abf73
Co-authored-by: Alex <alex@dm-me-for-questions.com> Reviewed-on: SPT-AKI/LootDumpProcessor#6
152 lines
3.7 KiB
C#
152 lines
3.7 KiB
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Tarkov;
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public class TemplateFileItem
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{
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[JsonProperty("_id")]
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[JsonPropertyName("_id")]
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public string Id { get; set; }
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[JsonProperty("_name")]
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[JsonPropertyName("_name")]
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public string Name { get; set; }
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[JsonProperty("_parent")]
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[JsonPropertyName("_parent")]
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public string? Parent { get; set; }
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[JsonProperty("_type")]
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[JsonPropertyName("_type")]
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public string Type { get; set; }
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[JsonProperty("_props")]
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[JsonPropertyName("_props")]
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public Props Props { get; set; }
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}
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public class Props
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{
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public string Name { get; set; }
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public string ShortName { get; set; }
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public string Description { get; set; }
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public double? MaxDurability { get; set; }
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public string? Caliber { get; set; }
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[JsonProperty("ammoCaliber")]
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[JsonPropertyName("ammoCaliber")]
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public string? AmmoCaliber { get; set; }
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public bool QuestItem { get; set; }
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public int SpawnChance { get; set; }
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public List<string> SpawnFilter { get; set; }
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public List<Grid> Grids { get; set; }
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public string Rarity { get; set; }
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public int ExtraSizeLeft { get; set; }
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public int ExtraSizeRight { get; set; }
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public int ExtraSizeUp { get; set; }
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public int ExtraSizeDown { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public int? StackMinRandom { get; set; }
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public int? StackMaxRandom { get; set; }
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public List<Chamber> Chambers { get; set; }
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public List<Slot> Slots { get; set; }
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[JsonProperty("defAmmo")]
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[JsonPropertyName("defAmmo")]
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public string DefaultAmmo { get; set; }
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}
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public class Grid
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{
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[JsonProperty("_props")]
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[JsonPropertyName("_props")]
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public GridProps Props { get; set; }
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}
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public class GridProps
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{
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[JsonProperty("cellsH")]
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[JsonPropertyName("cellsH")]
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public int CellsHorizontal { get; set; }
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[JsonProperty("cellsV")]
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[JsonPropertyName("cellsV")]
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public int CellsVertical { get; set; }
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[JsonProperty("minCount")]
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[JsonPropertyName("minCount")]
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public int MinCount { get; set; }
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[JsonProperty("maxCount")]
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[JsonPropertyName("maxCount")]
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public int MaxCount { get; set; }
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[JsonProperty("filters")]
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[JsonPropertyName("filters")]
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public List<GridFilter> Filters { get; set; }
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}
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public class GridFilter
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{
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}
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public class Chamber
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{
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[JsonProperty("_name")]
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[JsonPropertyName("_name")]
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public string Name { get; set; }
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[JsonProperty("_id")]
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[JsonPropertyName("_id")]
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public string Id { get; set; }
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[JsonProperty("_parent")]
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[JsonPropertyName("_parent")]
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public string Parent { get; set; }
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[JsonProperty("_props")]
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[JsonPropertyName("_props")]
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public ChamberProps Props { get; set; }
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[JsonProperty("_required")]
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[JsonPropertyName("_required")]
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public bool Required { get; set; }
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[JsonProperty("_mergeSlotWithChildren")]
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[JsonPropertyName("_mergeSlotWithChildren")]
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public bool MergeSlotWithChildren { get; set; }
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[JsonProperty("_proto")]
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[JsonPropertyName("_proto")]
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public string Proto { get; set; }
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}
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public class Slot
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{
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[JsonProperty("_name")]
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[JsonPropertyName("_name")]
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public string Name { get; set; }
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[JsonProperty("_required")]
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[JsonPropertyName("_required")]
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public bool Required { get; set; }
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}
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public class ChamberProps
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{
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[JsonProperty("filters")]
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[JsonPropertyName("filters")]
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public List<FilterClass> Filters { get; set; }
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}
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public class FilterClass
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{
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[JsonProperty("filter")]
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[JsonPropertyName("filter")]
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public List<string> Filter { get; set; }
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} |