60 lines
2.3 KiB
C#
60 lines
2.3 KiB
C#
using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace LootDumpProcessor.Model.Input
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{
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public class Exit
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{
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[JsonProperty("Name", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Name")]
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public string? Name { get; set; }
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[JsonProperty("EntryPoints", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("EntryPoints")]
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public string? EntryPoints { get; set; }
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[JsonProperty("Chance", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Chance")]
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public int? Chance { get; set; }
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[JsonProperty("MinTime", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("MinTime")]
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public int? MinTime { get; set; }
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[JsonProperty("MaxTime", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("MaxTime")]
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public int? MaxTime { get; set; }
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[JsonProperty("PlayersCount", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("PlayersCount")]
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public int? PlayersCount { get; set; }
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[JsonProperty("ExfiltrationTime", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("ExfiltrationTime")]
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public int? ExfiltrationTime { get; set; }
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[JsonProperty("PassageRequirement", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("PassageRequirement")]
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public string? PassageRequirement { get; set; }
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[JsonProperty("ExfiltrationType", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("ExfiltrationType")]
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public string? ExfiltrationType { get; set; }
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[JsonProperty("RequiredSlot", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("RequiredSlot")]
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public string? RequiredSlot { get; set; }
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[JsonProperty("Id", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Id")]
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public string? Id { get; set; }
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[JsonProperty("RequirementTip", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("RequirementTip")]
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public string? RequirementTip { get; set; }
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[JsonProperty("Count", NullValueHandling = NullValueHandling.Ignore)]
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[JsonPropertyName("Count")]
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public int? Count { get; set; }
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}
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} |