2023-08-12 19:08:38 +01:00

9 lines
290 B
C#

namespace LootDumpProcessor.Storage.Implementations;
public interface IStoreHandler
{
void Store<T>(T obj, bool failIfDuplicate = true) where T : IKeyable;
T? Retrieve<T>(IKey obj) where T : IKeyable;
bool Exists(IKey obj);
List<T> RetrieveAll<T>() where T : IKeyable;
}