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using SPTInstaller.Interfaces;
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using SPTInstaller.Models;
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using System.Threading.Tasks;
using SPTInstaller.Helpers;
using Newtonsoft.Json;
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using SPTInstaller.Models.Mirrors;
using SPTInstaller.Models.ReleaseInfo;
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namespace SPTInstaller.Installer_Tasks;
public class ReleaseCheckTask : InstallerTaskBase
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{
private InternalData _data;
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public ReleaseCheckTask(InternalData data) : base("Release Checks")
{
_data = data;
}
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public override async Task<IResult> TaskOperation()
{
try
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{
SetStatus("Checking SPT Releases", "", null, ProgressStyle.Indeterminate);
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var progress = new Progress<double>((d) => { SetStatus(null, null, (int)Math.Floor(d)); });
var SPTReleaseInfoFile =
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await DownloadCacheHelper.GetOrDownloadFileAsync("release.json", DownloadCacheHelper.ReleaseMirrorUrl,
progress, DownloadCacheHelper.SuggestedTtl);
if (SPTReleaseInfoFile == null)
{
return Result.FromError("Failed to download release metadata");
}
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var SPTReleaseInfo =
JsonConvert.DeserializeObject<ReleaseInfo>(File.ReadAllText(SPTReleaseInfoFile.FullName));
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SetStatus("Checking for Patches", "", null, ProgressStyle.Indeterminate);
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var SPTPatchMirrorsFile =
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await DownloadCacheHelper.GetOrDownloadFileAsync("mirrors.json", DownloadCacheHelper.PatchMirrorUrl,
progress, DownloadCacheHelper.SuggestedTtl);
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if (SPTPatchMirrorsFile == null)
{
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return Result.FromError("Failed to download patch mirror data");
}
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var patchMirrorInfo =
JsonConvert.DeserializeObject<PatchInfo>(File.ReadAllText(SPTPatchMirrorsFile.FullName));
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if (SPTReleaseInfo == null || patchMirrorInfo == null)
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{
return Result.FromError("An error occurred while deserializing SPT or patch data");
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}
_data.ReleaseInfo = SPTReleaseInfo;
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_data.PatchInfo = patchMirrorInfo;
int intSPTVersion = int.Parse(SPTReleaseInfo.ClientVersion);
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int intGameVersion = int.Parse(_data.OriginalGameVersion);
// note: it's possible the game version could be lower than the SPT version and still need a patch if the major version numbers change
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// : it's probably a low chance though
bool patchNeedCheck = intGameVersion > intSPTVersion;
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if (intGameVersion < intSPTVersion)
{
return Result.FromError("Your client is outdated. Please update EFT using your BSG Launcher");
}
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if (intGameVersion == intSPTVersion)
{
patchNeedCheck = false;
}
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if ((intGameVersion != patchMirrorInfo.SourceClientVersion ||
intSPTVersion != patchMirrorInfo.TargetClientVersion) && patchNeedCheck)
{
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return Result.FromError(
"We could not find a downgrade patcher for the version of EFT you have installed." +
"\nThis can happen due to one of the following reasons:" +
"\n* Live EFT just updated. The SPT team will create a new patcher within 24 hours, hold tight!" +
"\n* Live EFT just updated. You have not installed it on your computer using the BSG launcher.");
}
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_data.PatchNeeded = patchNeedCheck;
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string status =
$"Current Release: {SPTReleaseInfo.ClientVersion} - {(_data.PatchNeeded ? "Patch Available" : "No Patch Needed")}";
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SetStatus(null, status);
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return Result.FromSuccess(status);
}
catch (Exception ex)
{
//request failed
return Result.FromError($"Request Failed:\n{ex.Message}");
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}
}
}