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README.md
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README.md
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# SPTinstaller.
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## EFT - SPT-AKI. - 2.3.1
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# SPT-AKI Installer made for EFT.
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### New implementation of an Installer for SPT-AKI.
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- uses Spectre Console for a cleaner look:
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added "SPT-AKI Installer" as Figlet title,
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progress bars for extracting and copying of files.
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![Finished Installer](https://cdn.discordapp.com/attachments/976519592119762994/976845998930419732/unknown.png)
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- pre install checks:
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checks installer is not in OG game directory, \n
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checks install folder does not have game files already in it,
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checks if gameversion matches aki version, if so skip patcher process,
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checks both zips are there, other than when the above match, patcher isnt checked for.
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## New implementation of an Installer for SPT-AKI.
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### Spectre Console for a cleaner look:
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- added "SPT-AKI Installer" as Figlet title,
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![Figlet Picture](https://cdn.discordapp.com/attachments/976519592119762994/976845245553717248/unknown.png)
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- progress bars for extracting and copying of files.
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![Progress Bars](https://cdn.discordapp.com/attachments/976519592119762994/976845443831070790/unknown.png)
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### pre install checks:
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- checks installer is not in OG game directory,
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- checks install folder does not have game files already in it,
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- checks if gameversion matches aki version, if so skip patcher process,
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- checks both zips are there, other than when the above match, patcher isnt checked for.
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### Installer Processes:
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- copies files from registry logged GamePath to new location,
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- extracts, runs and deletes patcher with no user input,
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- extracts Aki
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- deletes both Patcher and AKI zips at the end
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- extracts Aki,
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- deletes both Patcher and AKI zips at the end.
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### plans:
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- maybe download right version for EFT patcher and server
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- locales, language selection
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----
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# Setup
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- Requires: .net 6.0
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1. Visual Studio > File > Open > Project/Solution `\SPT_AKI Installer.sln`
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2. Visual Studio > Build > Publish Selection > Publish
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3. check your folder for the project `\bin\Debug\net6.0\publish\`
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4. in here should be an .Exe and a .pdb
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- only the .exe is needed
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# Debug
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- The project has PreProccessor Directives for the location to test installing too
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- If you want to change the location for this under L18 make this the path you desire
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- you have to be in Debug for this to be used
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#### to run Debug:
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- make sure Visual Studio is in Debug mode.
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![Debug Mode](https://cdn.discordapp.com/attachments/976519592119762994/976850003521835058/unknown.png)
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1. Visual Studio > Debug > Start Debugging or the F5 shortcut Key
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