all the things

This commit is contained in:
IsWaffle 2022-07-09 13:08:41 -04:00
parent 0fc99bf5cd
commit b999f3cb4c
13 changed files with 195 additions and 172 deletions

View File

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.IO;
namespace SPT_AKI_Installer.Aki.Core
{
@ -18,7 +19,16 @@ namespace SPT_AKI_Installer.Aki.Core
/// The original EFT game version
/// </summary>
public string OriginalGameVersion { get; set; }
/// <summary>
/// Patcher zip file info
/// </summary>
public FileInfo PatcherZipInfo { get; set; }
/// <summary>
/// SPT-AKI zip file info
/// </summary>
public FileInfo AkiZipInfo { get; set; }
/// <summary>
/// The release download link for SPT-AKI

View File

@ -29,7 +29,8 @@ namespace SPT_AKI_Installer.Aki.Core.Model
/// </summary>
public int RowIndex { get; set; }
private bool _continueRendering = false;
private bool _continueRenderingProgress = false;
private bool _continueRenderingIndeterminateProgress = false;
private int _indeterminateState = 0;
@ -66,14 +67,19 @@ namespace SPT_AKI_Installer.Aki.Core.Model
/// <remarks>this doesn't need to be called if you set isIndeterminate in the constructor. You need to set IsIndeterminate to false to stop this background task</remarks>
public void StartDrawingIndeterminateProgress()
{
_continueRendering = true;
new Task(new Action(() => { RenderIndeterminateProgress(ref _continueRendering); })).Start();
_continueRenderingProgress = false;
_continueRenderingIndeterminateProgress = true;
new Task(new Action(() => { RenderIndeterminateProgress(ref _continueRenderingIndeterminateProgress); })).Start();
}
public void StartDrawingProgress()
{
_continueRendering = true;
new Task(new Action(() => { RenderProgress(ref _continueRendering); })).Start();
Progress = 0;
_continueRenderingIndeterminateProgress = false;
_continueRenderingProgress = true;
new Task(new Action(() => { RenderProgress(ref _continueRenderingProgress); })).Start();
}
private void ReRenderEntry(string message)
@ -134,7 +140,8 @@ namespace SPT_AKI_Installer.Aki.Core.Model
if (stopRendering)
{
_continueRendering = false;
_continueRenderingProgress = false;
_continueRenderingIndeterminateProgress = false;
ReRenderEntry(message);
}
}

View File

@ -30,42 +30,6 @@ namespace SPT_AKI_Installer.Aki.Core
.RunTasksAsync(taskList)
.GetAwaiter()
.GetResult();
// GameCopy(originalGamePath, targetPath);
// if (DownloadHelper.patchNeedCheck)
// {
// PatcherCopy(targetPath, patcherZipPath);
// PatcherProcess(targetPath);
// }
// AkiInstall(targetPath, akiZipPath);
// DeleteZip(patcherZipPath, akiZipPath);
// }
// static void GameCopy(string originalGamePath, string targetPath)
// {
// LogHelper.Info("Copying game files");
// FileHelper.CopyDirectory(originalGamePath, targetPath, true);
// }
// static void PatcherCopy(string targetPath, string patcherZipPath)
// {
// LogHelper.Info("Extracting patcher");
// ZipHelper.ZipDecompress(patcherZipPath, targetPath);
// FileHelper.FindFolder(patcherZipPath, targetPath, out DirectoryInfo dir);
// FileHelper.CopyDirectory(dir.FullName, targetPath, true);
// if (dir.Exists)
// {
// dir.Delete(true);
// dir.Refresh();
// if (dir.Exists)
// {
// LogHelper.Error("unable to delete patcher folder");
// LogHelper.Error($"please delete folder called {dir.FullName}");
// }
// }
}
public SPTinstaller(
@ -91,6 +55,7 @@ namespace SPT_AKI_Installer.Aki.Core
#endif
await LiveTableTaskRunner.RunAsync(tasks);
CloseApp("SPT is Ready to play");
}
private static IHost ConfigureHost()
@ -102,37 +67,12 @@ namespace SPT_AKI_Installer.Aki.Core
services.AddTransient<LiveTableTask, ReleaseCheckTask>();
services.AddTransient<LiveTableTask, DownloadTask>();
services.AddTransient<LiveTableTask, CopyClientTask>();
services.AddTransient<LiveTableTask, SetupClientTask>();
services.AddTransient<SPTinstaller>();
})
.Build();
}
//static void PatcherProcess(string targetPath)
//{
// LogHelper.Info("Starting patcher");
// ProcessHelper patcherProcess = new();
// patcherProcess.StartProcess(Path.Join(targetPath + "/patcher.exe"), targetPath);
// FileHelper.DeleteFiles(Path.Join(targetPath, "/patcher.exe"));
//}
//static void AkiInstall(string targetPath, string akiZipPath)
//{
// ZipHelper.ZipDecompress(akiZipPath, targetPath);
// LogHelper.Info("Aki has been extracted");
//}
//static void DeleteZip(string patcherZipPath, string akiZipPath)
//{
// FileHelper.DeleteFiles(patcherZipPath, false);
// FileHelper.DeleteFiles(akiZipPath, false);
// LogHelper.User("Removed Zips, Press enter to close the installer, you can then delete the installer");
// LogHelper.User("ENJOY SPT-AKI!");
// Console.ReadKey();
// Environment.Exit(0);
//}
static void CloseApp(string text)
{
AnsiConsole.MarkupLine($"[yellow]{text.EscapeMarkup()}[/]");

View File

@ -1,4 +1,5 @@
using SPT_AKI_Installer.Aki.Core.Model;
using SPT_AKI_Installer.Aki.Helper;
using System;
using System.IO;
using System.Threading.Tasks;
@ -18,30 +19,12 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
{
SetStatus("Copying", false);
try
{
int totalFiles = Directory.GetFiles(_data.OriginalGamePath, "*.*", SearchOption.AllDirectories).Length;
int processedFiles = 0;
var originalGameDirInfo = new DirectoryInfo(_data.OriginalGamePath);
var targetInstallDirInfo = new DirectoryInfo(_data.TargetInstallPath);
foreach (string dirPath in Directory.GetDirectories(_data.OriginalGamePath, "*", SearchOption.AllDirectories))
{
Directory.CreateDirectory(dirPath.Replace(_data.OriginalGamePath, _data.TargetInstallPath));
}
var progress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
foreach (string newPath in Directory.GetFiles(_data.OriginalGamePath, "*.*", SearchOption.AllDirectories))
{
File.Copy(newPath, newPath.Replace(_data.OriginalGamePath, _data.TargetInstallPath), true);
processedFiles++;
Progress = (int)Math.Floor(((double)processedFiles / totalFiles) * 100);
}
return GenericResult.FromSuccess();
}
catch(Exception ex)
{
return GenericResult.FromError(ex.Message);
}
return FileHelper.CopyDirectoryWithProgress(originalGameDirInfo, targetInstallDirInfo, progress);
}
}
}

View File

@ -22,7 +22,7 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
{
var mirrorListInfo = new FileInfo(Path.Join(_data.TargetInstallPath, "mirrors.json"));
SetStatus("Downloading mirror list", false);
SetStatus("Downloading Mirror List", false);
var progress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
@ -45,11 +45,11 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
return GenericResult.FromError("Failed to deserialize mirrors list");
}
private async Task<GenericResult> DownloadPatcherFromMirrors(FileInfo patcherZip, IProgress<double> progress)
private async Task<GenericResult> DownloadPatcherFromMirrors(IProgress<double> progress)
{
foreach (string mirror in _data.PatcherReleaseMirrors)
{
SetStatus($"Download Patcher: {mirror}", false);
SetStatus($"Downloading Patcher: {mirror}", false);
// mega is a little weird since they use encryption, but thankfully there is a great library for their api :)
if (mirror.StartsWith("https://mega"))
@ -63,7 +63,7 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
try
{
using var megaDownloadStream = await megaClient.DownloadAsync(new Uri(mirror), progress);
using var patcherFileStream = patcherZip.Open(FileMode.Create);
using var patcherFileStream = _data.PatcherZipInfo.Open(FileMode.Create);
{
await megaDownloadStream.CopyToAsync(patcherFileStream);
}
@ -77,7 +77,7 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
}
}
var result = await DownloadHelper.DownloadFile(patcherZip, mirror, progress);
var result = await DownloadHelper.DownloadFile(_data.PatcherZipInfo, mirror, progress);
if(result.Succeeded)
{
@ -90,12 +90,12 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
public override async Task<GenericResult> RunAsync()
{
var patcherZipInfo = new FileInfo(Path.Join(_data.TargetInstallPath, "patcher.zip"));
var akiZipInfo = new FileInfo(Path.Join(_data.TargetInstallPath, "sptaki.zip"));
_data.PatcherZipInfo = new FileInfo(Path.Join(_data.TargetInstallPath, "patcher.zip"));
_data.AkiZipInfo= new FileInfo(Path.Join(_data.TargetInstallPath, "sptaki.zip"));
if (_data.PatchNeeded)
{
if (patcherZipInfo.Exists) patcherZipInfo.Delete();
if (_data.PatcherZipInfo.Exists) _data.PatcherZipInfo.Delete();
var buildResult = await BuildMirrorList();
@ -103,13 +103,11 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
{
return buildResult;
}
SetStatus("Downloading Patcher", false);
Progress = 0;
var progress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
var patcherDownloadRresult = await DownloadPatcherFromMirrors(patcherZipInfo, progress);
var patcherDownloadRresult = await DownloadPatcherFromMirrors(progress);
if (!patcherDownloadRresult.Succeeded)
{
@ -117,7 +115,7 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
}
}
if (akiZipInfo.Exists) akiZipInfo.Delete();
if (_data.AkiZipInfo.Exists) _data.AkiZipInfo.Delete();
SetStatus("Downloading SPT-AKI", false);
@ -125,7 +123,7 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
var akiProgress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
var releaseDownloadResult = await DownloadHelper.DownloadFile(akiZipInfo, _data.AkiReleaseDownloadLink, akiProgress);
var releaseDownloadResult = await DownloadHelper.DownloadFile(_data.AkiZipInfo, _data.AkiReleaseDownloadLink, akiProgress);
if (!releaseDownloadResult.Succeeded)
{

View File

@ -28,17 +28,17 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
if (_data.OriginalGamePath == null)
{
GenericResult.FromError("Unable to find EFT OG directory \n please make sure EFT is installed \n please also run EFT once");
return GenericResult.FromError("Unable to find EFT OG directory, please make sure EFT is installed. Please also run EFT once");
}
if (_data.OriginalGamePath == _data.TargetInstallPath)
{
GenericResult.FromError("Installer is located in EFT's original directory \n Please move the installer to a seperate folder as per the guide");
return GenericResult.FromError("Installer is located in EFT's original directory. Please move the installer to a seperate folder as per the guide");
}
if (File.Exists(Path.Join(_data.TargetInstallPath, "EscapeFromTarkov.exe")))
{
GenericResult.FromError("Installer is located in a Folder that has existing Game Files \n Please make sure the installer is in a fresh folder as per the guide");
return GenericResult.FromError("Installer is located in a Folder that has existing Game Files. Please make sure the installer is in a fresh folder as per the guide");
}
return GenericResult.FromSuccess($"Current Game Version: {_data.OriginalGameVersion}");

View File

@ -1,8 +1,8 @@
using SPT_AKI_Installer.Aki.Core.Model;
using SPT_AKI_Installer.Aki.Helper;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SPT_AKI_Installer.Aki.Core.Tasks
@ -18,12 +18,71 @@ namespace SPT_AKI_Installer.Aki.Core.Tasks
public override async Task<GenericResult> RunAsync()
{
/* TODO:
* patch if needed
* extract release
*/
// extract patcher files
SetStatus("Extrating Patcher", false);
throw new NotImplementedException();
var extractPatcherProgress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
var patcherOutputDir = new DirectoryInfo(Path.Join(_data.TargetInstallPath, "patcher"));
var extractPatcherResult = ZipHelper.Decompress(_data.PatcherZipInfo, patcherOutputDir, extractPatcherProgress);
if(!extractPatcherResult.Succeeded)
{
return extractPatcherResult;
}
// copy patcher files to install directory
SetStatus("Copying Patcher", false);
var patcherDirInfo = patcherOutputDir.GetDirectories("Patcher*", SearchOption.TopDirectoryOnly).First();
var targetInstallDirInfo = new DirectoryInfo(_data.TargetInstallPath);
var copyPatcherProgress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
var copyPatcherResult = FileHelper.CopyDirectoryWithProgress(patcherDirInfo, targetInstallDirInfo, copyPatcherProgress);
if(!copyPatcherResult.Succeeded)
{
return copyPatcherResult;
}
// run patcher
SetStatus("Running Patcher");
StartDrawingIndeterminateProgress();
var patcherEXE = new FileInfo(Path.Join(_data.TargetInstallPath, "patcher.exe"));
var patchingResult = ProcessHelper.PatchClientFiles(patcherEXE, targetInstallDirInfo);
if(!patchingResult.Succeeded)
{
return patchingResult;
}
// extract release files
SetStatus("Extracting Release");
StartDrawingProgress();
var extractReleaseProgress = new Progress<double>((d) => { Progress = (int)Math.Floor(d); });
var extractReleaseResult = ZipHelper.Decompress(_data.AkiZipInfo, targetInstallDirInfo, extractReleaseProgress);
if(!extractReleaseResult.Succeeded)
{
return extractPatcherResult;
}
// cleanup temp files
SetStatus("Cleanup");
StartDrawingIndeterminateProgress();
patcherOutputDir.Delete(true);
_data.PatcherZipInfo.Delete();
_data.AkiZipInfo.Delete();
patcherEXE.Delete();
return GenericResult.FromSuccess("SPT is Setup. Happy Playing!");
}
}
}

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@ -1,36 +1,38 @@
using System;
using System.IO;
using Spectre.Console;
using SPT_AKI_Installer.Aki.Core.Model;
namespace SPT_AKI_Installer.Aki.Helper
{
public static class FileHelper
{
public static void CopyDirectory(string oldDir, string newDir, bool overwrite)
public static GenericResult CopyDirectoryWithProgress(DirectoryInfo sourceDir, DirectoryInfo targetDir, IProgress<double> progress)
{
int totalFiles = Directory.GetFiles(oldDir, "*.*", SearchOption.AllDirectories).Length;
AnsiConsole.Progress().Columns(
new PercentageColumn(),
new TaskDescriptionColumn(),
new ProgressBarColumn(),
new ElapsedTimeColumn(),
new SpinnerColumn()
).Start((ProgressContext context) =>
try
{
var task = context.AddTask("Copying Files", true, totalFiles);
int totalFiles = sourceDir.GetFiles("*.*", SearchOption.AllDirectories).Length;
int processedFiles = 0;
foreach (string dirPath in Directory.GetDirectories(oldDir, "*", SearchOption.AllDirectories))
foreach (var dir in sourceDir.GetDirectories("*", SearchOption.AllDirectories))
{
Directory.CreateDirectory(dirPath.Replace(oldDir, newDir));
Directory.CreateDirectory(dir.FullName.Replace(sourceDir.FullName, targetDir.FullName));
}
foreach (string newPath in Directory.GetFiles(oldDir, "*.*", SearchOption.AllDirectories))
foreach (var file in sourceDir.GetFiles("*.*", SearchOption.AllDirectories))
{
File.Copy(newPath, newPath.Replace(oldDir, newDir), overwrite);
task.Increment(1);
File.Copy(file.FullName, file.FullName.Replace(sourceDir.FullName, targetDir.FullName), true);
processedFiles++;
progress.Report((int)Math.Floor(((double)processedFiles / totalFiles) * 100));
}
});
return GenericResult.FromSuccess();
}
catch(Exception ex)
{
return GenericResult.FromError(ex.Message);
}
}
public static void DeleteFiles(string filePath, bool allFolders = false)

View File

@ -27,29 +27,29 @@ namespace SPT_AKI_Installer.Aki.Helper
return FileVersionInfo.GetVersionInfo(Path.Join(gamePath + "/EscapeFromTarkov.exe")).ProductVersion.Replace('-', '.').Split('.')[^2];
}
public static string GetPatcherZipPath(string gameVersion, string targetPath)
{
// example patch name - Patcher.12.12.15.17861.to.12.12.15.17349.zip
var patchZip = FileHelper.FindFile(targetPath, gameVersion, "Patcher");
if (patchZip == null)
{
patchZip = FileHelper.FindFile(targetPath, "PATCHERZIP");
}
//public static string GetPatcherZipPath(string gameVersion, string targetPath)
//{
// // example patch name - Patcher.12.12.15.17861.to.12.12.15.17349.zip
// var patchZip = FileHelper.FindFile(targetPath, gameVersion, "Patcher");
// if (patchZip == null)
// {
// patchZip = FileHelper.FindFile(targetPath, "PATCHERZIP");
// }
return patchZip;
}
// return patchZip;
//}
public static string GetAkiZipPath(string targetPath)
{
// example aki name - RELEASE-SPT-2.3.1-17349.zip
var akiZip = FileHelper.FindFile(targetPath, "SPT", "RELEASE");
//public static string GetAkiZipPath(string targetPath)
//{
// // example aki name - RELEASE-SPT-2.3.1-17349.zip
// var akiZip = FileHelper.FindFile(targetPath, "SPT", "RELEASE");
if (akiZip == null)
{
akiZip = FileHelper.FindFile(targetPath, "AKIZIP");
}
// if (akiZip == null)
// {
// akiZip = FileHelper.FindFile(targetPath, "AKIZIP");
// }
return akiZip;
}
// return akiZip;
//}
}
}

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@ -1,4 +1,5 @@
using System.Diagnostics;
using System.IO;
using SPT_AKI_Installer.Aki.Core.Model;
namespace SPT_AKI_Installer.Aki.Helper
@ -14,13 +15,18 @@ namespace SPT_AKI_Installer.Aki.Helper
PatchFailed = 15
}
public class ProcessHelper
public static class ProcessHelper
{
public GenericResult PatchClientFiles(string exeDir, string workingDir)
public static GenericResult PatchClientFiles(FileInfo executable, DirectoryInfo workingDir)
{
if(!executable.Exists || !workingDir.Exists)
{
return GenericResult.FromError($"Could not find executable ({executable.Name}) or working directory ({workingDir.Name})");
}
var process = new Process();
process.StartInfo.FileName = exeDir;
process.StartInfo.WorkingDirectory = workingDir;
process.StartInfo.FileName = executable.FullName;
process.StartInfo.WorkingDirectory = workingDir.FullName;
process.EnableRaisingEvents = true;
process.StartInfo.Arguments = "autoclose";
process.Start();

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@ -1,38 +1,56 @@
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using Spectre.Console;
using SPT_AKI_Installer.Aki.Core.Model;
using System;
using System.IO;
using System.Linq;
namespace SPT_AKI_Installer.Aki.Helper
{
public static class ZipHelper
{
public static void ZipDecompress(string ArchivePath, string OutputFolderPath)
public static GenericResult Decompress(FileInfo ArchivePath, DirectoryInfo OutputFolderPath, IProgress<double> progress = null)
{
AnsiConsole.Progress().Columns(
new PercentageColumn(),
new TaskDescriptionColumn(),
new ProgressBarColumn(),
new ElapsedTimeColumn(),
new SpinnerColumn()
).Start((ProgressContext context) =>
try
{
using var archive = ZipArchive.Open(ArchivePath);
var entries = archive.Entries.Where(entry => !entry.IsDirectory);
var task = context.AddTask("Extracting Files", true, entries.Count());
OutputFolderPath.Refresh();
foreach (var entry in entries)
if (!OutputFolderPath.Exists) OutputFolderPath.Create();
using var archive = ZipArchive.Open(ArchivePath);
var totalEntries = archive.Entries.Where(entry => !entry.IsDirectory);
int processedEntries = 0;
foreach (var entry in totalEntries)
{
entry.WriteToDirectory($"{OutputFolderPath}", new ExtractionOptions()
entry.WriteToDirectory(OutputFolderPath.FullName, new ExtractionOptions()
{
ExtractFullPath = true,
Overwrite = true
});
task.Increment(1);
processedEntries++;
if (progress != null)
{
progress.Report(Math.Floor(((double)processedEntries / totalEntries.Count()) * 100));
}
}
});
OutputFolderPath.Refresh();
if(!OutputFolderPath.Exists)
{
return GenericResult.FromError($"Failed to extract files: {ArchivePath.Name}");
}
return GenericResult.FromSuccess();
}
catch(Exception ex)
{
return GenericResult.FromError(ex.Message);
}
}
}
}

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@ -4,6 +4,6 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project>
<PropertyGroup>
<History>True|2022-06-21T18:47:38.7532473Z;True|2022-06-08T18:26:47.7977621+01:00;True|2022-06-06T15:07:18.8067168+01:00;True|2022-06-05T22:55:20.5192697+01:00;True|2022-05-30T13:11:30.6942032+01:00;True|2022-05-30T13:08:08.4269393+01:00;True|2022-05-17T01:06:33.6758525+01:00;True|2022-05-14T01:56:09.8410037+01:00;True|2022-05-14T00:54:24.0683990+01:00;True|2022-05-14T00:53:04.7105427+01:00;True|2022-05-14T00:51:00.6280767+01:00;True|2022-05-14T00:49:19.4630888+01:00;True|2022-05-14T00:47:59.2166156+01:00;</History>
<History>True|2022-07-09T17:06:26.5751622Z;True|2022-07-09T12:56:17.1018408-04:00;True|2022-07-09T12:38:17.0878078-04:00;True|2022-07-09T12:18:23.6469737-04:00;True|2022-06-21T14:47:38.7532473-04:00;True|2022-06-08T13:26:47.7977621-04:00;True|2022-06-06T10:07:18.8067168-04:00;True|2022-06-05T17:55:20.5192697-04:00;True|2022-05-30T08:11:30.6942032-04:00;True|2022-05-30T08:08:08.4269393-04:00;True|2022-05-16T20:06:33.6758525-04:00;True|2022-05-13T20:56:09.8410037-04:00;True|2022-05-13T19:54:24.0683990-04:00;True|2022-05-13T19:53:04.7105427-04:00;True|2022-05-13T19:51:00.6280767-04:00;True|2022-05-13T19:49:19.4630888-04:00;True|2022-05-13T19:47:59.2166156-04:00;</History>
</PropertyGroup>
</Project>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_LastSelectedProfileId>C:\Users\craig\source\repos\CWXDEV\CWX-SPTinstaller\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
<_LastSelectedProfileId>Z:\dev_stuff\SPT-AKI-Installer\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
</PropertyGroup>
</Project>