Merge pull request 'feature/size-check' (#17) from Schrader/SPT-AKI-Installer:feature/size-check into master
Reviewed-on: CWX/SPT-AKI-Installer#17
This commit is contained in:
commit
eabe30c386
@ -6,6 +6,7 @@
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- Checks if .net 4.7.2 (or higher) is installed
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- Checks if .net 6 desktop runtime is installed
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- Checks if EFT is installed,
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- Checks if there is enough space before install,
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- Checks installer is not in OG game directory,
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- Checks install folder does not have game files already in it,
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- Checks if gameversion matches aki version, if so skip patcher process,
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3
SPTInstaller/GlobalUsings.cs
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3
SPTInstaller/GlobalUsings.cs
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@ -0,0 +1,3 @@
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// Global using directives
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global using System;
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global using System.IO;
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29
SPTInstaller/Helpers/DirectorySizeHelper.cs
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29
SPTInstaller/Helpers/DirectorySizeHelper.cs
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@ -0,0 +1,29 @@
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using System.Linq;
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using Serilog;
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namespace SPTInstaller.Helpers;
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public static class DirectorySizeHelper
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{
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public static bool CheckAvailableSize(string eftSourceDirPath, string installTargetDirPath)
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{
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try
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{
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var eftSourceDirectoryInfo = new DirectoryInfo(eftSourceDirPath);
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var installTargetDirectoryInfo = new DirectoryInfo(installTargetDirPath);
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var eftSourceDirSize = GetSizeOfDirectory(eftSourceDirectoryInfo);
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var availableSize = DriveInfo.GetDrives().FirstOrDefault(d => d.Name == installTargetDirectoryInfo.Root.Name)?.AvailableFreeSpace ?? 0;
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return eftSourceDirSize < availableSize;
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error while checking available size");
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return false;
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}
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}
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private static long GetSizeOfDirectory(DirectoryInfo sourceDir) => sourceDir.EnumerateFiles("*", SearchOption.AllDirectories).Sum(fi => fi.Length);
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}
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@ -1,7 +1,6 @@
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using SPTInstaller.Aki.Helper;
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using SPTInstaller.Interfaces;
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using SPTInstaller.Models;
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using System.IO;
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using System.Threading.Tasks;
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namespace SPTInstaller.Installer_Tasks
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25
SPTInstaller/Installer Tasks/PreChecks/FreeSpacePreCheck.cs
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25
SPTInstaller/Installer Tasks/PreChecks/FreeSpacePreCheck.cs
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@ -0,0 +1,25 @@
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using System.Threading.Tasks;
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using SPTInstaller.Helpers;
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using SPTInstaller.Models;
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namespace SPTInstaller.Installer_Tasks.PreChecks;
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public class FreeSpacePreCheck : PreCheckBase
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{
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private readonly InternalData _internalData;
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public FreeSpacePreCheck(InternalData internalData) : base("Free Space", true)
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{
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_internalData = internalData;
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}
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public override async Task<bool> CheckOperation()
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{
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if (_internalData.OriginalGamePath is null || _internalData.TargetInstallPath is null)
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{
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return false;
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}
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return DirectorySizeHelper.CheckAvailableSize(_internalData.OriginalGamePath, _internalData.TargetInstallPath);
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}
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}
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@ -8,12 +8,12 @@ namespace SPTInstaller.Models
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/// <summary>
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/// The folder to install SPT into
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/// </summary>
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public string TargetInstallPath { get; set; }
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public string? TargetInstallPath { get; set; }
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/// <summary>
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/// The orginal EFT game path
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/// </summary>
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public string OriginalGamePath { get; set; }
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public string? OriginalGamePath { get; set; }
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/// <summary>
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/// The original EFT game version
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@ -9,8 +9,6 @@ using SPTInstaller.Installer_Tasks;
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using SPTInstaller.Installer_Tasks.PreChecks;
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using SPTInstaller.Interfaces;
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using SPTInstaller.Models;
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using System;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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@ -35,8 +33,9 @@ namespace SPTInstaller
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ServiceHelper.Register<InternalData>();
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ServiceHelper.Register<PreCheckBase, NetFramework472PreCheck>();
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ServiceHelper.Register<PreCheckBase, NetCore6PreCheck>();
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ServiceHelper.Register<PreCheckBase, FreeSpacePreCheck>();
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#if !TEST
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string logPath = Path.Join(Environment.CurrentDirectory, "spt-aki-installer_.log");
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var logPath = Path.Join(Environment.CurrentDirectory, "spt-aki-installer_.log");
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Log.Logger = new LoggerConfiguration()
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.MinimumLevel.Debug()
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@ -9,8 +9,8 @@
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<PackageIcon>icon.ico</PackageIcon>
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<ApplicationIcon>Assets\icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;TEST</Configurations>
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<AssemblyVersion>2.2</AssemblyVersion>
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<FileVersion>2.2</FileVersion>
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<AssemblyVersion>2.3</AssemblyVersion>
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<FileVersion>2.3</FileVersion>
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</PropertyGroup>
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<ItemGroup>
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@ -1,32 +1,37 @@
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using ReactiveUI;
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using System.Collections.ObjectModel;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using ReactiveUI;
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using SPTInstaller.Aki.Helper;
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using SPTInstaller.Controllers;
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using SPTInstaller.Helpers;
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using SPTInstaller.Models;
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using System;
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using System.Collections.ObjectModel;
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using System.Threading.Tasks;
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using System.Windows.Input;
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namespace SPTInstaller.ViewModels
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{
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namespace SPTInstaller.ViewModels;
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public class PreChecksViewModel : ViewModelBase
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{
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private string _InstallPath;
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private string _installPath;
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private bool _allowInstall;
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public ObservableCollection<PreCheckBase> PreChecks { get; set; } = new(ServiceHelper.GetAll<PreCheckBase>());
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public ICommand StartInstallCommand { get; set; }
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public string InstallPath
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{
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get => _InstallPath;
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set => this.RaiseAndSetIfChanged(ref _InstallPath, value);
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get => _installPath;
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set => this.RaiseAndSetIfChanged(ref _installPath, value);
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}
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ObservableCollection<PreCheckBase> PreChecks { get; set; }
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= new ObservableCollection<PreCheckBase>(ServiceHelper.GetAll<PreCheckBase>());
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ICommand StartInstallCommand { get; set; }
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public bool AllowInstall
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{
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get => _allowInstall;
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set => this.RaiseAndSetIfChanged(ref _allowInstall, value);
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}
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public PreChecksViewModel(IScreen host) : base(host)
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{
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var data = ServiceHelper.Get<InternalData>();
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var installer = ServiceHelper.Get<InstallController>();
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var data = ServiceHelper.Get<InternalData?>();
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var installer = ServiceHelper.Get<InstallController?>();
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if (data == null || installer == null)
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{
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@ -34,26 +39,16 @@ namespace SPTInstaller.ViewModels
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return;
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}
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data.OriginalGamePath = PreCheckHelper.DetectOriginalGamePath();
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data.TargetInstallPath = Environment.CurrentDirectory;
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InstallPath = data.TargetInstallPath;
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StartInstallCommand = ReactiveCommand.Create(() =>
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{
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NavigateTo(new InstallViewModel(HostScreen));
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});
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StartInstallCommand = ReactiveCommand.Create(() => NavigateTo(new InstallViewModel(HostScreen)));
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Task.Run(async () =>
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{
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var result = await installer.RunPreChecks();
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if(!result.Succeeded)
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{
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//if a required precheck fails, abort to message view
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NavigateTo(new MessageViewModel(HostScreen ,result));
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}
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AllowInstall = result.Succeeded;
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});
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}
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}
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}
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@ -23,6 +23,7 @@
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Margin="10"
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FontSize="15" FontWeight="SemiBold"
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Classes="yellow"
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IsEnabled="{Binding AllowInstall}"
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Command="{Binding StartInstallCommand}"
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/>
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