using System.Collections.Generic; using SPTInstaller.Models.Mirrors; namespace SPTInstaller.Models; public class InternalData { /// <summary> /// The folder to install SPT into /// </summary> public string? TargetInstallPath { get; set; } /// <summary> /// The orginal EFT game path /// </summary> public string? OriginalGamePath { get; set; } /// <summary> /// The original EFT game version /// </summary> public string OriginalGameVersion { get; set; } /// <summary> /// Patcher zip file info /// </summary> public FileInfo PatcherZipInfo { get; set; } /// <summary> /// SPT-AKI zip file info /// </summary> public FileInfo AkiZipInfo { get; set; } /// <summary> /// The release download link for SPT-AKI /// </summary> public string AkiReleaseDownloadLink { get; set; } /// <summary> /// The release zip hash /// </summary> public string AkiReleaseHash { get; set; } = null; /// <summary> /// The release download link for the patcher mirror list /// </summary> public string PatcherMirrorsLink { get; set; } /// <summary> /// Whether or not a patch is needed to downgrade the client files /// </summary> public bool PatchNeeded { get; set; } }