324 lines
11 KiB
C#
324 lines
11 KiB
C#
using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Reflection;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using Avalonia.Threading;
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using DialogHostAvalonia;
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using Newtonsoft.Json;
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using ReactiveUI;
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using Serilog;
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using SPTInstaller.Controllers;
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using SPTInstaller.CustomControls;
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using SPTInstaller.CustomControls.Dialogs;
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using SPTInstaller.Helpers;
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using SPTInstaller.Models;
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using SPTInstaller.Models.ReleaseInfo;
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namespace SPTInstaller.ViewModels;
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public class PreChecksViewModel : ViewModelBase
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{
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private bool _hasPreCheckSelected;
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public bool HasPreCheckSelected
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{
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get => _hasPreCheckSelected;
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set => this.RaiseAndSetIfChanged(ref _hasPreCheckSelected, value);
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}
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public ObservableCollection<PreCheckBase> PreChecks { get; set; } = new(ServiceHelper.GetAll<PreCheckBase>());
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public ICommand SelectPreCheckCommand { get; set; }
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public ICommand StartInstallCommand { get; set; }
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public ICommand UpdateInstallerCommand { get; set; }
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public ICommand DismissUpdateCommand { get; set; }
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public ICommand WhatsNewCommand { get; set; }
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public ICommand LaunchWithDebug { get; set; }
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public InstallerUpdateInfo UpdateInfo { get; set; } = new();
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private bool _debugging;
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public bool Debugging
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{
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get => _debugging;
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set => this.RaiseAndSetIfChanged(ref _debugging, value);
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}
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private string _installPath;
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public string InstallPath
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{
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get => _installPath;
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set => this.RaiseAndSetIfChanged(ref _installPath, value);
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}
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private string _installButtonText;
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public string InstallButtonText
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{
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get => _installButtonText;
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set => this.RaiseAndSetIfChanged(ref _installButtonText, value);
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}
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private bool _allowInstall;
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public bool AllowInstall
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{
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get => _allowInstall;
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set => this.RaiseAndSetIfChanged(ref _allowInstall, value);
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}
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private bool _allowDetailsButton = false;
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public bool AllowDetailsButton
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{
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get => _allowDetailsButton;
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set => this.RaiseAndSetIfChanged(ref _allowDetailsButton, value);
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}
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private string _cacheInfoText;
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public string CacheInfoText
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{
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get => _cacheInfoText;
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set => this.RaiseAndSetIfChanged(ref _cacheInfoText, value);
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}
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private StatusSpinner.SpinnerState _cacheCheckState;
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public StatusSpinner.SpinnerState CacheCheckState
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{
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get => _cacheCheckState;
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set => this.RaiseAndSetIfChanged(ref _cacheCheckState, value);
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}
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private StatusSpinner.SpinnerState _installButtonCheckState;
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public StatusSpinner.SpinnerState InstallButtonCheckState
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{
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get => _installButtonCheckState;
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set => this.RaiseAndSetIfChanged(ref _installButtonCheckState, value);
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}
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private void ReCheckRequested(object? sender, EventArgs e)
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{
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Task.Run(async () =>
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{
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if (sender is InstallController installer)
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{
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var result = await installer.RunPreChecks();
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AllowInstall = result.Succeeded;
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}
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});
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}
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public PreChecksViewModel(IScreen host, bool debugging) : base(host)
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{
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Debugging = debugging;
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var data = ServiceHelper.Get<InternalData?>();
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var installer = ServiceHelper.Get<InstallController?>();
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installer.RecheckRequested += ReCheckRequested;
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InstallButtonText = "Please wait ...";
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InstallButtonCheckState = StatusSpinner.SpinnerState.Pending;
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if (data == null || installer == null)
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{
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NavigateTo(new MessageViewModel(HostScreen,
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Result.FromError("Failed to get required service for prechecks")));
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return;
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}
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data.OriginalGamePath = PreCheckHelper.DetectOriginalGamePath();
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data.TargetInstallPath = Environment.CurrentDirectory;
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InstallPath = data.TargetInstallPath;
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Log.Information($"Install Path: {FileHelper.GetRedactedPath(InstallPath)}");
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#if !TEST
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if (data.OriginalGamePath == null)
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{
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NavigateTo(new MessageViewModel(HostScreen,
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Result.FromError("Could not find EFT install.\n\nDo you own and have the game installed?")));
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return;
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}
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#endif
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if (data.OriginalGamePath == data.TargetInstallPath)
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{
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Log.CloseAndFlush();
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var logFiles = Directory.GetFiles(InstallPath, "spt-aki-installer_*.log");
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// remove log file from original game path if they exist
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foreach (var file in logFiles)
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{
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try
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{
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File.Delete(file);
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}
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catch
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{
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}
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}
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NavigateTo(new MessageViewModel(HostScreen,
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Result.FromError(
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"Installer is located in EFT's original directory. Please move the installer to a seperate folder as per the guide"),
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noLog: true));
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return;
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}
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Task.Run(async () =>
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{
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if (FileHelper.CheckPathForProblemLocations(InstallPath, out var failedCheck))
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{
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switch (failedCheck.CheckAction)
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{
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case PathCheckAction.Warn:
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{
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await Dispatcher.UIThread.InvokeAsync(async () =>
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{
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Log.Warning("Problem path detected, confirming install path ...");
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var confirmation = await DialogHost.Show(new ConfirmationDialog(
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$"We suspect you may be installing into a problematic folder: {failedCheck.Target}.\nYou might want to consider installing somewhere else to avoid issues.\n\nAre you sure you want to install to this path?\n{InstallPath}"));
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if (confirmation == null || !bool.TryParse(confirmation.ToString(), out var confirm) ||
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!confirm)
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{
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Log.Information("User declined install path, exiting");
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Environment.Exit(0);
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}
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});
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break;
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}
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case PathCheckAction.Deny:
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{
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Log.Error("Problem path detected, install denied");
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NavigateTo(new MessageViewModel(HostScreen,
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Result.FromError(
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$"We suspect you may be installing into a problematic folder: {failedCheck.Target}.\nWe won't be letting you install here. Please move the installer to another folder.\nSuggestion: a folder under your drive root, such as 'C:\\spt\\'\nDenied Path: {InstallPath}")));
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break;
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}
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default:
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throw new ArgumentOutOfRangeException();
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}
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Log.Information("User accepted install path");
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}
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});
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LaunchWithDebug = ReactiveCommand.Create(async () =>
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{
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try
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{
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var installerPath = Path.Join(_installPath, "SPTInstaller.exe");
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Process.Start(new ProcessStartInfo()
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{
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FileName = installerPath,
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Arguments = "debug"
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});
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Environment.Exit(0);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Failed to enter debug mode");
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}
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});
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SelectPreCheckCommand = ReactiveCommand.Create(async (PreCheckBase check) =>
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{
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foreach (var precheck in PreChecks)
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{
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if (check.Id == precheck.Id)
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{
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precheck.IsSelected = true;
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HasPreCheckSelected = true;
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continue;
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}
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precheck.IsSelected = false;
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}
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});
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StartInstallCommand = ReactiveCommand.Create(async () =>
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{
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UpdateInfo.Show = false;
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NavigateTo(new InstallViewModel(HostScreen));
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});
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UpdateInstallerCommand = ReactiveCommand.Create(async () =>
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{
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AllowDetailsButton = false;
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AllowInstall = false;
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await UpdateInfo.UpdateInstaller();
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});
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DismissUpdateCommand = ReactiveCommand.Create(() => { UpdateInfo.Show = false; });
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WhatsNewCommand =
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ReactiveCommand.Create(async () => await DialogHost.Show(new ChangeLogDialog(UpdateInfo.NewVersion.ToString(), UpdateInfo.ChangeLog)));
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Task.Run(async () =>
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{
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// run prechecks
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var result = await installer.RunPreChecks();
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// check for updates
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await UpdateInfo.CheckForUpdates(Assembly.GetExecutingAssembly().GetName()?.Version);
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// get latest spt version
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InstallButtonText = "Getting latest release ...";
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InstallButtonCheckState = StatusSpinner.SpinnerState.Running;
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var progress = new Progress<double>((d) => { });
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var akiReleaseInfoFile =
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await DownloadCacheHelper.DownloadFileAsync("release.json", DownloadCacheHelper.ReleaseMirrorUrl,
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progress);
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if (akiReleaseInfoFile == null)
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{
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InstallButtonText = "Could not get SPT release metadata";
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InstallButtonCheckState = StatusSpinner.SpinnerState.Error;
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return;
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}
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var akiReleaseInfo =
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JsonConvert.DeserializeObject<ReleaseInfo>(File.ReadAllText(akiReleaseInfoFile.FullName));
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if (akiReleaseInfo == null)
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{
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InstallButtonText = "Could not parse latest SPT release";
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InstallButtonCheckState = StatusSpinner.SpinnerState.Error;
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return;
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}
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InstallButtonText = $"Start Install: SPT v{akiReleaseInfo.AkiVersion}";
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InstallButtonCheckState = StatusSpinner.SpinnerState.OK;
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AllowDetailsButton = true;
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AllowInstall = result.Succeeded;
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});
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Task.Run(() =>
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{
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CacheInfoText = "Getting cache size ...";
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CacheCheckState = StatusSpinner.SpinnerState.Running;
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CacheInfoText = $"Cache Size: {DownloadCacheHelper.GetCacheSizeText()}";
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CacheCheckState = StatusSpinner.SpinnerState.OK;
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});
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}
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} |