80 lines
2.8 KiB
C#

using Gitea.Api;
using Gitea.Client;
using SPTInstaller.Interfaces;
using SPTInstaller.Models;
using System.Threading.Tasks;
using SPTInstaller.Helpers;
namespace SPTInstaller.Installer_Tasks;
public class ReleaseCheckTask : InstallerTaskBase
{
private InternalData _data;
public ReleaseCheckTask(InternalData data) : base("Release Checks")
{
_data = data;
}
public override async Task<IResult> TaskOperation()
{
try
{
var repo = new RepositoryApi(Configuration.Default);
SetStatus("Checking SPT Releases", "", null, ProgressStyle.Indeterminate);
var akiRepoReleases = await repo.RepoListReleasesAsync("SPT-AKI", "Stable-releases");
SetStatus("Checking for Patches", "", null, ProgressStyle.Indeterminate);
var patchRepoReleases = await repo.RepoListReleasesAsync("SPT-AKI", "Downgrade-Patches");
var latestAkiRelease = akiRepoReleases.FindAll(x => !x.Prerelease)[0];
var latestAkiVersion = latestAkiRelease.Name.Replace('(', ' ').Replace(')', ' ').Split(' ')[3];
var comparePatchToAki = patchRepoReleases?.Find(x => x.Name.Contains(_data.OriginalGameVersion) && x.Name.Contains(latestAkiVersion));
_data.PatcherMirrorsLink = comparePatchToAki?.Assets[0].BrowserDownloadUrl;
_data.AkiReleaseDownloadLink = latestAkiRelease.Assets[0].BrowserDownloadUrl;
_data.AkiReleaseHash = FileHashHelper.GetGiteaReleaseHash(latestAkiRelease);
int IntAkiVersion = int.Parse(latestAkiVersion);
int IntGameVersion = int.Parse(_data.OriginalGameVersion);
bool patchNeedCheck = false;
if (IntGameVersion > IntAkiVersion)
{
patchNeedCheck = true;
}
if (IntGameVersion < IntAkiVersion)
{
return Result.FromError("Your client is outdated. Please update EFT");
}
if (IntGameVersion == IntAkiVersion)
{
patchNeedCheck = false;
}
if (comparePatchToAki == null && patchNeedCheck)
{
return Result.FromError("No patcher available for your version. A patcher is usually created within 24 hours of an EFT update.\nYou can join our discord and watch the dev-webhooks channel for '[SPT-AKI/Downgrade-Patches] Release created' to know when a patcher is available");
}
_data.PatchNeeded = patchNeedCheck;
string status = $"Current Release: {latestAkiVersion} - {(_data.PatchNeeded ? "Patch Available" : "No Patch Needed")}";
SetStatus(null, status);
return Result.FromSuccess(status);
}
catch (Exception ex)
{
//request failed
return Result.FromError($"Request Failed:\n{ex.Message}");
}
}
}