80 lines
2.9 KiB
C#
80 lines
2.9 KiB
C#
using Microsoft.Win32;
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using System.Runtime.InteropServices;
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using System.IO;
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using System;
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using System.Diagnostics;
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namespace SPT_AKI_Installer.Aki.Helper
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{
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public static class PreCheckHelper
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{
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private const string registryInstall = @"Software\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\EscapeFromTarkov";
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private static string gameVersion;
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private static string patchZip;
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private static string patchToVersion;
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private static string akiZip;
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private static string akiVersion;
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public static string DetectOriginalGamePath()
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{
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// We can't detect the installed path on non-Windows
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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return null;
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var uninstallStringValue = Registry.LocalMachine.OpenSubKey(registryInstall, false)
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?.GetValue("UninstallString");
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var info = (uninstallStringValue is string key) ? new FileInfo(key) : null;
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return info?.DirectoryName;
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}
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public static void GameCheck(out string gamePath)
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{
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string Path = DetectOriginalGamePath();
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if (Path == null)
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{
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LogHelper.Error("EFT IS NOT INSTALLED!");
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LogHelper.Error("Press enter to close the app");
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Console.ReadKey();
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Environment.Exit(0);
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}
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gamePath = Path;
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}
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public static void PatcherZipCheck(string gamePath, string targetPath, out string patcherZipPath)
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{
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// example patch name - Patcher.12.12.15.17861.to.12.12.15.17349.zip
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gameVersion = FileVersionInfo.GetVersionInfo(Path.Join(gamePath + "/EscapeFromTarkov.exe")).ProductVersion.Replace('-', '.').Split('.')[^2];
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patchZip = FileHelper.FindFile(targetPath, gameVersion, "Patcher");
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patchToVersion = patchZip?.Split('.')[^2];
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patcherZipPath = patchZip;
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}
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public static void AkiZipCheck(string targetPath, out string akiZipPath)
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{
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// example aki name - RELEASE-SPT-2.3.1-17349.zip
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akiZip = FileHelper.FindFile(targetPath, "SPT", "RELEASE");
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akiVersion = akiZip?.Replace('-', '.').Split('.')[^2];
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akiZipPath = akiZip;
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}
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/// <summary>
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/// will return true if Patcher version at the end of the zip matches aki zip version
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/// </summary>
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/// <returns>bool</returns>
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public static bool PatcherAkiCheck()
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{
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return patchToVersion == akiVersion;
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}
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/// <summary>
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/// will return true if game version is not equal to aki zip version (patcher is needed)
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/// </summary>
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/// <returns>bool</returns>
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public static bool PatcherNeededCheck()
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{
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return gameVersion != akiVersion;
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}
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}
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}
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