Add missing ammo attributes

This commit is contained in:
IcyClawz 2024-10-23 00:49:39 +03:00
parent 0f7ee0b1e3
commit ccad3d23d0
3 changed files with 86 additions and 9 deletions

View File

@ -31,7 +31,7 @@ internal static class ColorCache
[ColorName.Silver] = new Color32(150, 150, 150, ALPHA), [ColorName.Silver] = new Color32(150, 150, 150, ALPHA),
[ColorName.Tan] = new Color32(175, 145, 100, ALPHA), [ColorName.Tan] = new Color32(175, 145, 100, ALPHA),
[ColorName.Violet] = new Color32(80, 50, 180, ALPHA), [ColorName.Violet] = new Color32(80, 50, 180, ALPHA),
[ColorName.Yellow] = new Color32(170, 170, 0, ALPHA) [ColorName.Yellow] = new Color32(170, 170, 0, ALPHA),
}; };
public static Color Get(ColorName name) => Cache.TryGetValue(name, out Color color) ? color : default; public static Color Get(ColorName name) => Cache.TryGetValue(name, out Color color) ? color : default;
@ -60,7 +60,7 @@ internal static class IconCache
{ {
[EAmmoExtraAttributeId.ArmorDamage] = Properties.Resources.ArmorDamage.ToSprite(), [EAmmoExtraAttributeId.ArmorDamage] = Properties.Resources.ArmorDamage.ToSprite(),
[EAmmoExtraAttributeId.FragmentationChance] = Properties.Resources.FragmentationChance.ToSprite(), [EAmmoExtraAttributeId.FragmentationChance] = Properties.Resources.FragmentationChance.ToSprite(),
[EAmmoExtraAttributeId.RicochetChance] = Properties.Resources.RicochetChance.ToSprite() [EAmmoExtraAttributeId.RicochetChance] = Properties.Resources.RicochetChance.ToSprite(),
}; };
public static Sprite Get(Enum id) => Cache.TryGetValue(id, out Sprite sprite) ? sprite : default; public static Sprite Get(Enum id) => Cache.TryGetValue(id, out Sprite sprite) ? sprite : default;
@ -68,6 +68,15 @@ internal static class IconCache
internal static class AmmoTemplateExtensions internal static class AmmoTemplateExtensions
{ {
private static readonly float MaxMalfMisfireChance = (float)
typeof(AmmoTemplate).GetField("MaxMalfMisfireChance", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null);
private static readonly float MaxMalfFeedChance = (float)
typeof(AmmoTemplate).GetField("MaxMalfFeedChance", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null);
private static readonly string[] MalfChancesKeys = (string[])
typeof(AmmoTemplate).GetField("MalfChancesKeys", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null);
private static readonly FieldInfo CachedQualitiesField = private static readonly FieldInfo CachedQualitiesField =
typeof(AmmoTemplate).GetField("_cachedQualities", BindingFlags.NonPublic | BindingFlags.Instance); typeof(AmmoTemplate).GetField("_cachedQualities", BindingFlags.NonPublic | BindingFlags.Instance);
@ -82,7 +91,27 @@ internal static class AmmoTemplateExtensions
DisplayNameFunc = () => "Armor damage", DisplayNameFunc = () => "Armor damage",
Base = () => instance.ArmorDamage, Base = () => instance.ArmorDamage,
StringValue = () => $"{instance.ArmorDamage}%", StringValue = () => $"{instance.ArmorDamage}%",
DisplayType = () => EItemAttributeDisplayType.Compact DisplayType = () => EItemAttributeDisplayType.Compact,
});
instance.SafelyAddQualityToList(new ItemAttributeClass(EItemAttributeId.DurabilityBurn)
{
Name = EItemAttributeId.DurabilityBurn.GetName(),
Base = () => instance.DurabilityBurnModificator - 1f,
StringValue = () => $"{(instance.DurabilityBurnModificator - 1f) * 100f:F1}%",
DisplayType = () => EItemAttributeDisplayType.Compact,
LabelVariations = EItemAttributeLabelVariations.Colored,
LessIsGood = true,
});
instance.SafelyAddQualityToList(new ItemAttributeClass(EItemAttributeId.HeatFactor)
{
Name = EItemAttributeId.HeatFactor.GetName(),
Base = () => instance.HeatFactor - 1f,
StringValue = () => $"{(instance.HeatFactor - 1f) * 100f:F1}%",
DisplayType = () => EItemAttributeDisplayType.Compact,
LabelVariations = EItemAttributeLabelVariations.Colored,
LessIsGood = true,
}); });
instance.SafelyAddQualityToList(new ItemAttributeClass(EAmmoExtraAttributeId.FragmentationChance) instance.SafelyAddQualityToList(new ItemAttributeClass(EAmmoExtraAttributeId.FragmentationChance)
@ -90,8 +119,8 @@ internal static class AmmoTemplateExtensions
Name = EAmmoExtraAttributeId.FragmentationChance.ToString(), Name = EAmmoExtraAttributeId.FragmentationChance.ToString(),
DisplayNameFunc = () => "Fragmentation chance", DisplayNameFunc = () => "Fragmentation chance",
Base = () => instance.FragmentationChance, Base = () => instance.FragmentationChance,
StringValue = () => $"{Math.Round(instance.FragmentationChance * 100, 1)}%", StringValue = () => $"{instance.FragmentationChance * 100f:F1}%",
DisplayType = () => EItemAttributeDisplayType.Compact DisplayType = () => EItemAttributeDisplayType.Compact,
}); });
instance.SafelyAddQualityToList(new ItemAttributeClass(EAmmoExtraAttributeId.RicochetChance) instance.SafelyAddQualityToList(new ItemAttributeClass(EAmmoExtraAttributeId.RicochetChance)
@ -99,8 +128,56 @@ internal static class AmmoTemplateExtensions
Name = EAmmoExtraAttributeId.RicochetChance.ToString(), Name = EAmmoExtraAttributeId.RicochetChance.ToString(),
DisplayNameFunc = () => "Ricochet chance", DisplayNameFunc = () => "Ricochet chance",
Base = () => instance.RicochetChance, Base = () => instance.RicochetChance,
StringValue = () => $"{Math.Round(instance.RicochetChance * 100, 1)}%", StringValue = () => $"{(instance.RicochetChance * 100f):F1}%",
DisplayType = () => EItemAttributeDisplayType.Compact DisplayType = () => EItemAttributeDisplayType.Compact,
});
instance.SafelyAddQualityToList(new ItemAttributeClass(EItemAttributeId.MalfMisfireChance)
{
Name = EItemAttributeId.MalfMisfireChance.GetName(),
Base = () => instance.MalfMisfireChance,
StringValue = () =>
{
string value;
if (instance.MalfMisfireChance <= 0f)
value = MalfChancesKeys[0];
else if (instance.MalfMisfireChance < 3f * MaxMalfMisfireChance / 7f)
value = MalfChancesKeys[1];
else if (instance.MalfMisfireChance < 4f * MaxMalfMisfireChance / 7f)
value = MalfChancesKeys[2];
else if (instance.MalfMisfireChance < 5f * MaxMalfMisfireChance / 7f)
value = MalfChancesKeys[3];
else if (instance.MalfMisfireChance < 6f * MaxMalfMisfireChance / 7f)
value = MalfChancesKeys[4];
else
value = MalfChancesKeys[5];
return value.Localized();
},
DisplayType = () => EItemAttributeDisplayType.Compact,
});
instance.SafelyAddQualityToList(new ItemAttributeClass(EItemAttributeId.MalfFeedChance)
{
Name = EItemAttributeId.MalfFeedChance.GetName(),
Base = () => instance.MalfFeedChance,
StringValue = () =>
{
string value;
if (instance.MalfFeedChance <= 0f)
value = MalfChancesKeys[0];
else if (instance.MalfFeedChance < 1f * MaxMalfFeedChance / 7f)
value = MalfChancesKeys[1];
else if (instance.MalfFeedChance < 3f * MaxMalfFeedChance / 7f)
value = MalfChancesKeys[2];
else if (instance.MalfFeedChance < 5f * MaxMalfFeedChance / 7f)
value = MalfChancesKeys[3];
else if (instance.MalfFeedChance < 6f * MaxMalfFeedChance / 7f)
value = MalfChancesKeys[4];
else
value = MalfChancesKeys[5];
return value.Localized();
},
DisplayType = () => EItemAttributeDisplayType.Compact,
}); });
} }

View File

@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net472</TargetFramework>
<AssemblyName>IcyClawz.MunitionsExpert</AssemblyName> <AssemblyName>IcyClawz.MunitionsExpert</AssemblyName>
<Version>1.4.0</Version> <Version>1.4.1</Version>
<RootNamespace>IcyClawz.MunitionsExpert</RootNamespace> <RootNamespace>IcyClawz.MunitionsExpert</RootNamespace>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
</PropertyGroup> </PropertyGroup>

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@ -13,7 +13,7 @@ using UnityEngine.UI;
namespace IcyClawz.MunitionsExpert; namespace IcyClawz.MunitionsExpert;
[BepInPlugin("com.IcyClawz.MunitionsExpert", "IcyClawz.MunitionsExpert", "1.4.0")] [BepInPlugin("com.IcyClawz.MunitionsExpert", "IcyClawz.MunitionsExpert", "1.4.1")]
public class Plugin : BaseUnityPlugin public class Plugin : BaseUnityPlugin
{ {
private static ConfigEntry<bool> ColorizeSwitch { get; set; } private static ConfigEntry<bool> ColorizeSwitch { get; set; }