ClientMods/CustomInteractions/CustomInteractions.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>IcyClawz.CustomInteractions</AssemblyName>
<Version>1.6.0</Version>
<RootNamespace>IcyClawz.CustomInteractions</RootNamespace>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\Shared\Assembly-CSharp-CustomInteractions.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\Shared\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>..\Shared\Comfort.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>..\Shared\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="SPT.Reflection">
<HintPath>..\Shared\spt-reflection.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\Shared\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Shared\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>