ClearVision/_uabe/12.11.2/flir_thermal_2x.txt

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2022-10-17 13:31:05 -04:00
0 MonoBehaviour Base
0 PPtr<GameObject> m_GameObject
0 int m_FileID = 0
0 SInt64 m_PathID = 6844007636776873627
1 UInt8 m_Enabled = 1
0 PPtr<MonoScript> m_Script
0 int m_FileID = 0
0 SInt64 m_PathID = 5565369305611123200
1 string m_Name = ""
1 UInt8 On = 1
1 UInt8 IsNoisy = 0
1 UInt8 IsFpsStuck = 1
1 UInt8 IsMotionBlurred = 0
1 UInt8 IsGlitch = 0
1 UInt8 IsPixelated = 0
0 ThermalVisionUtilities ThermalVisionUtilities
0 int CurrentRampPalette = 2
0 float DepthFade = 0.0149999997
0 RampTexPalletteConnector RampTexPalletteConnectors
0 Array Array (4 items)
0 int size = 4
[0]
0 RampTexPalletteConnector data
0 int SelectablePalette = 0
0 PPtr<$Texture> Texture
0 int m_FileID = 0
0 SInt64 m_PathID = 7508151943853232840
[1]
0 RampTexPalletteConnector data
0 int SelectablePalette = 1
0 PPtr<$Texture> Texture
0 int m_FileID = 0
0 SInt64 m_PathID = -5152019446405794523
[2]
0 RampTexPalletteConnector data
0 int SelectablePalette = 2
0 PPtr<$Texture> Texture
0 int m_FileID = 0
0 SInt64 m_PathID = -7693852147454652293
[3]
0 RampTexPalletteConnector data
0 int SelectablePalette = 3
0 PPtr<$Texture> Texture
0 int m_FileID = 0
0 SInt64 m_PathID = 6653721926322572926
0 ValuesCoefs ValuesCoefs
0 float MainTexColorCoef = 0.699999988
0 float MinimumTemperatureValue = 0.01
0 float RampShift = -0.5
0 Noise NoiseParameters
0 PPtr<$Texture> NoiseTex
0 int m_FileID = 4
0 SInt64 m_PathID = 8199788924419820673
0 float NoiseIntensity = 2.36999989
0 MaskDescription MaskDescription
0 PPtr<$Texture> Mask
0 int m_FileID = 4
0 SInt64 m_PathID = -3129771501855889499
0 float MaskSize = 1.5
0 PPtr<$Texture> ThermalMaskTexture
0 int m_FileID = 4
0 SInt64 m_PathID = -3129771501855889499
0 PPtr<$Texture> AnvisMaskTexture
0 int m_FileID = 5
0 SInt64 m_PathID = 7789947214477360350
0 PPtr<$Texture> BinocularMaskTexture
0 int m_FileID = 5
0 SInt64 m_PathID = 6747781150766600812
0 PPtr<$Texture> GasMaskTexture
0 int m_FileID = 5
0 SInt64 m_PathID = -4504813805791030888
0 PPtr<$Texture> OldMonocularMaskTexture
0 int m_FileID = 5
0 SInt64 m_PathID = -4679999331080453473
0 StuckFPSUtilities StuckFpsUtilities
0 int MinFramerate = 60
0 int MaxFramerate = 60
0 MotionBlurUtilities MotionBlurUtilities
0 PPtr<$Shader> Shader
0 int m_FileID = 2
0 SInt64 m_PathID = 5808810239059734513
0 float BlurAmount = 0.5
1 UInt8 ExtraBlur = 0
0 GlitchUtilities GlitchUtilities
0 PPtr<$Shader> Shader
0 int m_FileID = 2
0 SInt64 m_PathID = -7596296163913447224
0 PPtr<$Texture2D> DisplacementMap
0 int m_FileID = 0
0 SInt64 m_PathID = 6838258107796826452
0 float DigitalMistakeIntensity = 0.0520000011
0 float DigitalMistakeFrequency = 1
0 float VerticalFlipIntensity = 0.0439999998
0 float VerticalFlipFrequency = 1
0 float ColorSwitchIntensity = 0
0 float ColorSwitchFrequency = 1
0 float VerticalJumpCoef = 0.0309999995
0 float VerticalJumpFrequency = 1
0 float VerticalJumpTimeScale = 11.3000002
0 float ScanLineJitterCoef = 0.0879999995
0 float ScanLineJitterFrequency = 1
0 float HorizontalShake = 0
0 float HorizontalShakeFrequency = 1
0 float ColorDriftCoef = 0
0 float ColorDriftFrequency = 1
0 float MaxColorDrift = 0.0599999987
0 PixelationUtilities PixelationUtilities
0 int Mode = 0
0 PPtr<$Shader> PixelationShader
0 int m_FileID = 2
0 SInt64 m_PathID = 2862045551766238708
0 float BlockCount = 172
0 float Alpha = 0.722000003
0 PPtr<$Texture> PixelationMask
0 int m_FileID = 0
0 SInt64 m_PathID = -3130472411721770974
0 PPtr<$TextureMask> TextureMask
0 int m_FileID = 0
0 SInt64 m_PathID = 0
0 vector SwitchComponentsOn
0 Array Array (0 items)
0 int size = 0
0 vector SwitchComponentsOff
0 Array Array (0 items)
0 int size = 0
0 float ChromaticAberrationThermalShift = 0.0130000003
0 AnimationCurve BlackFlashGoingToOn
0 vector m_Curve
1 Array Array (4 items)
0 int size = 4
[0]
0 Keyframe data
0 float time = 0
0 float value = 0
0 float inSlope = 2.44629574
0 float outSlope = -0
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
[1]
0 Keyframe data
0 float time = 0.75999999
0 float value = 0
0 float inSlope = 0.0241185334
0 float outSlope = 0.0241185334
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
[2]
0 Keyframe data
0 float time = 0.860000014
0 float value = 1.01999998
0 float inSlope = -3.33786011e-006
0 float outSlope = -3.33786011e-006
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
[3]
0 Keyframe data
0 float time = 0.959999979
0 float value = 0
0 float inSlope = 0.030142216
0 float outSlope = 0.030142216
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
0 int m_PreInfinity = 2
0 int m_PostInfinity = 2
0 int m_RotationOrder = 4
0 AnimationCurve BlackFlashGoingToOff
0 vector m_Curve
1 Array Array (3 items)
0 int size = 3
[0]
0 Keyframe data
0 float time = 0.599999964
0 float value = 0
0 float inSlope = 0
0 float outSlope = 0
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
[1]
0 Keyframe data
0 float time = 0.699999928
0 float value = 1.01999998
0 float inSlope = 0
0 float outSlope = 0
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
[2]
0 Keyframe data
0 float time = 0.799999952
0 float value = 0
0 float inSlope = 0
0 float outSlope = 0
0 int weightedMode = 0
0 float inWeight = 0.333333343
0 float outWeight = 0.333333343
0 int m_PreInfinity = 2
0 int m_PostInfinity = 2
0 int m_RotationOrder = 4
0 PPtr<$AudioClip> SwitchOn
0 int m_FileID = 4
0 SInt64 m_PathID = -6193653337146545632
0 PPtr<$AudioClip> SwitchOff
0 int m_FileID = 4
0 SInt64 m_PathID = -3548446952302143892
0 float UnsharpRadiusBlur = 5
0 float UnsharpBias = 2