212 lines
6.3 KiB
Plaintext
212 lines
6.3 KiB
Plaintext
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0 MonoBehaviour Base
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0 PPtr<GameObject> m_GameObject
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0 int m_FileID = 0
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0 SInt64 m_PathID = 949729545946894254
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1 UInt8 m_Enabled = 1
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0 PPtr<MonoScript> m_Script
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0 int m_FileID = 0
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0 SInt64 m_PathID = 5565369305611123200
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1 string m_Name = ""
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1 UInt8 On = 1
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1 UInt8 IsNoisy = 0
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1 UInt8 IsFpsStuck = 1
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1 UInt8 IsMotionBlurred = 0
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1 UInt8 IsGlitch = 0
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1 UInt8 IsPixelated = 0
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0 ThermalVisionUtilities ThermalVisionUtilities
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0 int CurrentRampPalette = 1
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0 float DepthFade = 0.0399999991
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0 RampTexPalletteConnector RampTexPalletteConnectors
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0 Array Array (4 items)
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0 int size = 4
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[0]
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0 RampTexPalletteConnector data
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0 int SelectablePalette = 0
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0 PPtr<$Texture> Texture
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0 int m_FileID = 0
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0 SInt64 m_PathID = 7508151943853232840
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[1]
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0 RampTexPalletteConnector data
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0 int SelectablePalette = 1
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0 PPtr<$Texture> Texture
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0 int m_FileID = 0
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0 SInt64 m_PathID = -5152019446405794523
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[2]
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0 RampTexPalletteConnector data
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0 int SelectablePalette = 2
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0 PPtr<$Texture> Texture
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0 int m_FileID = 0
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0 SInt64 m_PathID = 7627543263119983944
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[3]
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0 RampTexPalletteConnector data
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0 int SelectablePalette = 3
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0 PPtr<$Texture> Texture
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0 int m_FileID = 0
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0 SInt64 m_PathID = 6653721926322572926
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0 ValuesCoefs ValuesCoefs
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0 float MainTexColorCoef = 0.349999994
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0 float MinimumTemperatureValue = 0.589999974
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0 float RampShift = -0.49000001
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0 Noise NoiseParameters
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0 PPtr<$Texture> NoiseTex
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0 int m_FileID = 4
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0 SInt64 m_PathID = 8199788924419820673
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0 float NoiseIntensity = 0.0700000003
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0 MaskDescription MaskDescription
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0 PPtr<$Texture> Mask
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0 int m_FileID = 4
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0 SInt64 m_PathID = -3129771501855889499
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0 float MaskSize = 2.5
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0 PPtr<$Texture> ThermalMaskTexture
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0 int m_FileID = 4
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0 SInt64 m_PathID = -3129771501855889499
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0 PPtr<$Texture> AnvisMaskTexture
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0 int m_FileID = 5
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0 SInt64 m_PathID = 7789947214477360350
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0 PPtr<$Texture> BinocularMaskTexture
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0 int m_FileID = 5
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0 SInt64 m_PathID = 6747781150766600812
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0 PPtr<$Texture> GasMaskTexture
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0 int m_FileID = 5
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0 SInt64 m_PathID = -4504813805791030888
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0 PPtr<$Texture> OldMonocularMaskTexture
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0 int m_FileID = 5
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0 SInt64 m_PathID = -4679999331080453473
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0 StuckFPSUtilities StuckFpsUtilities
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0 int MinFramerate = 60
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0 int MaxFramerate = 60
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0 MotionBlurUtilities MotionBlurUtilities
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0 PPtr<$Shader> Shader
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0 int m_FileID = 1
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0 SInt64 m_PathID = 5808810239059734513
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0 float BlurAmount = 0.800000012
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1 UInt8 ExtraBlur = 0
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0 GlitchUtilities GlitchUtilities
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0 PPtr<$Shader> Shader
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0 int m_FileID = 1
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0 SInt64 m_PathID = -7596296163913447224
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0 PPtr<$Texture2D> DisplacementMap
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0 int m_FileID = 0
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0 SInt64 m_PathID = 6838258107796826452
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0 float DigitalMistakeIntensity = 0
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0 float DigitalMistakeFrequency = 1
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0 float VerticalFlipIntensity = 0.0579999983
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0 float VerticalFlipFrequency = 1
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0 float ColorSwitchIntensity = 0
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0 float ColorSwitchFrequency = 1
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0 float VerticalJumpCoef = 0
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0 float VerticalJumpFrequency = 1
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0 float VerticalJumpTimeScale = 11.3000002
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0 float ScanLineJitterCoef = 0.177000001
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0 float ScanLineJitterFrequency = 1
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0 float HorizontalShake = 0
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0 float HorizontalShakeFrequency = 1
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0 float ColorDriftCoef = 0
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0 float ColorDriftFrequency = 1
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0 float MaxColorDrift = 0.0599999987
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0 PixelationUtilities PixelationUtilities
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0 int Mode = 0
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0 PPtr<$Shader> PixelationShader
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0 int m_FileID = 1
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0 SInt64 m_PathID = 2862045551766238708
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0 float BlockCount = 30
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0 float Alpha = 1
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0 PPtr<$Texture> PixelationMask
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0 int m_FileID = 0
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0 SInt64 m_PathID = -3130472411721770974
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0 PPtr<$TextureMask> TextureMask
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0 int m_FileID = 0
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0 SInt64 m_PathID = 0
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0 vector SwitchComponentsOn
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0 Array Array (0 items)
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0 int size = 0
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0 vector SwitchComponentsOff
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0 Array Array (0 items)
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0 int size = 0
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0 float ChromaticAberrationThermalShift = 0.0130000003
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0 AnimationCurve BlackFlashGoingToOn
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0 vector m_Curve
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1 Array Array (4 items)
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0 int size = 4
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[0]
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0 Keyframe data
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0 float time = 0
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0 float value = 0
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0 float inSlope = 2.44629574
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0 float outSlope = -0
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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[1]
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0 Keyframe data
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0 float time = 0.75999999
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0 float value = 0
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0 float inSlope = 0.0241185334
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0 float outSlope = 0.0241185334
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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[2]
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0 Keyframe data
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0 float time = 0.860000014
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0 float value = 1.01999998
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0 float inSlope = -3.33786011e-006
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0 float outSlope = -3.33786011e-006
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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[3]
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0 Keyframe data
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0 float time = 0.959999979
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0 float value = 0
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0 float inSlope = 0.030142216
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0 float outSlope = 0.030142216
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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0 int m_PreInfinity = 2
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0 int m_PostInfinity = 2
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0 int m_RotationOrder = 4
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0 AnimationCurve BlackFlashGoingToOff
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0 vector m_Curve
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1 Array Array (3 items)
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0 int size = 3
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[0]
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0 Keyframe data
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0 float time = 0.599999964
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0 float value = 0
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0 float inSlope = 0
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0 float outSlope = 0
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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[1]
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0 Keyframe data
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0 float time = 0.699999928
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0 float value = 1.01999998
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0 float inSlope = 0
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0 float outSlope = 0
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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[2]
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0 Keyframe data
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0 float time = 0.799999952
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0 float value = 0
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0 float inSlope = 0
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0 float outSlope = 0
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0 int weightedMode = 0
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0 float inWeight = 0.333333343
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0 float outWeight = 0.333333343
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0 int m_PreInfinity = 2
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0 int m_PostInfinity = 2
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0 int m_RotationOrder = 4
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0 PPtr<$AudioClip> SwitchOn
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0 int m_FileID = 4
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0 SInt64 m_PathID = -6193653337146545632
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0 PPtr<$AudioClip> SwitchOff
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0 int m_FileID = 4
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0 SInt64 m_PathID = -3548446952302143892
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0 float UnsharpRadiusBlur = 4
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0 float UnsharpBias = 0
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