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b95543a0d1
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Refactor customItemConfig logic
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2024-02-06 17:47:39 +11:00 |
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958632e9a1
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Move attachment id logic to helpers
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2024-02-06 17:16:43 +11:00 |
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de9619a654
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refactor: remove armour logic
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2024-02-05 21:56:03 +11:00 |
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6b63df76bf
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refactor: remove setInterval logic that was causing issues with things not being blacklist properly
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2024-01-20 21:06:18 +11:00 |
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383f1a5fc4
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feature: add useTraderPriceForOffersIfHigher config
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2023-08-02 19:48:19 +10:00 |
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73e5775fd6
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feature: add useBalancedPricingForAllAmmo config
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2023-08-02 19:35:04 +10:00 |
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4ed3ec2fed
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feature: update ammo pricing to be more balanced
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2023-08-02 17:19:09 +10:00 |
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4604d4b0a0
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fix: add fallback gun price in code too
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2023-07-29 11:03:43 +10:00 |
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71f561db65
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feature: add custom blacklisting and blacklist dogtags
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2023-07-29 10:57:31 +10:00 |
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03d05ecad6
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feature: add price fallback for guns without flea price
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2023-07-29 10:18:35 +10:00 |
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7b30b35166
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refactor: update if statement for getUpdatedPrices
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2023-07-29 09:49:56 +10:00 |
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71c207b165
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feature: add limit attachment flea prices
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2023-02-18 11:06:16 +11:00 |
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7a3c064d25
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Move startDelay config, add M32 price
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2023-02-13 17:40:10 +11:00 |
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70b5057f8a
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Update armor prices, add some manual price overrides
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2023-02-11 21:29:57 +11:00 |
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1bb650af91
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Change base mult from 2 to 1 because it messes with a lot of items
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2023-02-11 17:32:31 +11:00 |
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04f806e123
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Debug improvements, armor tweaks
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2023-02-11 16:26:31 +11:00 |
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e80754050b
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Ammo price overhaul, some price changes
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2023-02-11 15:06:37 +11:00 |
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1ba5c61ef8
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General refactor, update ammo price logic
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2023-02-11 13:34:15 +11:00 |
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a1eb900889
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Fix high fee issue
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2023-02-11 09:37:05 +11:00 |
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4d91736d56
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Basic pricing features
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2023-01-21 16:30:33 +11:00 |
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