import { DialogueHelper } from "@spt-aki/helpers/DialogueHelper"; import { ItemHelper } from "@spt-aki/helpers/ItemHelper"; import { ProfileHelper } from "@spt-aki/helpers/ProfileHelper"; import { TraderHelper } from "@spt-aki/helpers/TraderHelper"; import { Item } from "@spt-aki/models/eft/common/tables/IItem"; import { ITemplateItem } from "@spt-aki/models/eft/common/tables/ITemplateItem"; import { MemberCategory } from "@spt-aki/models/enums/MemberCategory"; import { IQuestConfig } from "@spt-aki/models/spt/config/IQuestConfig"; import { IRagfairConfig } from "@spt-aki/models/spt/config/IRagfairConfig"; import { ILogger } from "@spt-aki/models/spt/utils/ILogger"; import { ConfigServer } from "@spt-aki/servers/ConfigServer"; import { DatabaseServer } from "@spt-aki/servers/DatabaseServer"; import { SaveServer } from "@spt-aki/servers/SaveServer"; import { ItemFilterService } from "@spt-aki/services/ItemFilterService"; import { LocaleService } from "@spt-aki/services/LocaleService"; import { MailSendService } from "@spt-aki/services/MailSendService"; import { HashUtil } from "@spt-aki/utils/HashUtil"; import { JsonUtil } from "@spt-aki/utils/JsonUtil"; import { RandomUtil } from "@spt-aki/utils/RandomUtil"; import { TimeUtil } from "@spt-aki/utils/TimeUtil"; /** * Helper class for common ragfair server actions */ export declare class RagfairServerHelper { protected logger: ILogger; protected randomUtil: RandomUtil; protected hashUtil: HashUtil; protected timeUtil: TimeUtil; protected saveServer: SaveServer; protected databaseServer: DatabaseServer; protected profileHelper: ProfileHelper; protected itemHelper: ItemHelper; protected localeService: LocaleService; protected dialogueHelper: DialogueHelper; protected traderHelper: TraderHelper; protected jsonUtil: JsonUtil; protected mailSendService: MailSendService; protected itemFilterService: ItemFilterService; protected configServer: ConfigServer; protected ragfairConfig: IRagfairConfig; protected questConfig: IQuestConfig; protected static goodsReturnedTemplate: string; constructor(logger: ILogger, randomUtil: RandomUtil, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, profileHelper: ProfileHelper, itemHelper: ItemHelper, localeService: LocaleService, dialogueHelper: DialogueHelper, traderHelper: TraderHelper, jsonUtil: JsonUtil, mailSendService: MailSendService, itemFilterService: ItemFilterService, configServer: ConfigServer); /** * Is item valid / on blacklist / quest item * @param itemDetails * @returns boolean */ isItemValidRagfairItem(itemDetails: [boolean, ITemplateItem]): boolean; /** * Is supplied item tpl on the ragfair custom blacklist from configs/ragfair.json/dynamic * @param itemTemplateId Item tpl to check is blacklisted * @returns True if its blacklsited */ protected isItemOnCustomFleaBlacklist(itemTemplateId: string): boolean; /** * Is supplied parent id on the ragfair custom item category blacklist * @param parentId Parent Id to check is blacklisted * @returns true if blacklisted */ protected isItemCategoryOnCustomFleaBlacklist(itemParentId: string): boolean; /** * is supplied id a trader * @param traderId * @returns True if id was a trader */ isTrader(traderId: string): boolean; /** * Is this user id the logged in player * @param userId Id to test * @returns True is the current player */ isPlayer(userId: string): boolean; /** * Send items back to player * @param sessionID Player to send items to * @param returnedItems Items to send to player */ returnItems(sessionID: string, returnedItems: Item[]): void; calculateDynamicStackCount(tplId: string, isWeaponPreset: boolean): number; /** * Choose a currency at random with bias * @returns currency tpl */ getDynamicOfferCurrency(): string; getMemberType(userID: string): MemberCategory; /** * Get a player or traders nickname from their profile by their user id * @param userID Sessionid/userid * @returns Nickname of individual */ getNickname(userID: string): string; /** * Given a preset id from globals.json, return an array of items[] with unique ids * @param item Preset item * @returns Array of weapon and its children */ getPresetItems(item: Item): Item[]; /** * Possible bug, returns all items associated with an items tpl, could be multiple presets from globals.json * @param item Preset item * @returns */ getPresetItemsByTpl(item: Item): Item[]; }