two-slot-extended-mags/types/controllers/LocationController.d.ts
2024-04-03 20:15:11 +11:00

81 lines
4.2 KiB
TypeScript

import { ApplicationContext } from "@spt-aki/context/ApplicationContext";
import { LocationGenerator } from "@spt-aki/generators/LocationGenerator";
import { LootGenerator } from "@spt-aki/generators/LootGenerator";
import { WeightedRandomHelper } from "@spt-aki/helpers/WeightedRandomHelper";
import { ILocationBase } from "@spt-aki/models/eft/common/ILocationBase";
import { ILocationsGenerateAllResponse } from "@spt-aki/models/eft/common/ILocationsSourceDestinationBase";
import { IAirdropLootResult } from "@spt-aki/models/eft/location/IAirdropLootResult";
import { IGetLocationRequestData } from "@spt-aki/models/eft/location/IGetLocationRequestData";
import { AirdropTypeEnum } from "@spt-aki/models/enums/AirdropType";
import { IAirdropConfig } from "@spt-aki/models/spt/config/IAirdropConfig";
import { ILocationConfig } from "@spt-aki/models/spt/config/ILocationConfig";
import { LootRequest } from "@spt-aki/models/spt/services/LootRequest";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { ItemFilterService } from "@spt-aki/services/ItemFilterService";
import { LocalisationService } from "@spt-aki/services/LocalisationService";
import { RaidTimeAdjustmentService } from "@spt-aki/services/RaidTimeAdjustmentService";
import { HashUtil } from "@spt-aki/utils/HashUtil";
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
import { RandomUtil } from "@spt-aki/utils/RandomUtil";
import { TimeUtil } from "@spt-aki/utils/TimeUtil";
export declare class LocationController {
protected jsonUtil: JsonUtil;
protected hashUtil: HashUtil;
protected randomUtil: RandomUtil;
protected weightedRandomHelper: WeightedRandomHelper;
protected logger: ILogger;
protected locationGenerator: LocationGenerator;
protected localisationService: LocalisationService;
protected raidTimeAdjustmentService: RaidTimeAdjustmentService;
protected itemFilterService: ItemFilterService;
protected lootGenerator: LootGenerator;
protected databaseServer: DatabaseServer;
protected timeUtil: TimeUtil;
protected configServer: ConfigServer;
protected applicationContext: ApplicationContext;
protected airdropConfig: IAirdropConfig;
protected locationConfig: ILocationConfig;
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, raidTimeAdjustmentService: RaidTimeAdjustmentService, itemFilterService: ItemFilterService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer, applicationContext: ApplicationContext);
/**
* Handle client/location/getLocalloot
* Get a location (map) with generated loot data
* @param sessionId Player id
* @param request Map request to generate
* @returns ILocationBase
*/
get(sessionId: string, request: IGetLocationRequestData): ILocationBase;
/**
* Generate a maps base location with loot
* @param name Map name
* @returns ILocationBase
*/
protected generate(name: string): ILocationBase;
/**
* Handle client/locations
* Get all maps base location properties without loot data
* @param sessionId Players Id
* @returns ILocationsGenerateAllResponse
*/
generateAll(sessionId: string): ILocationsGenerateAllResponse;
/**
* Handle client/location/getAirdropLoot
* Get loot for an airdrop container
* Generates it randomly based on config/airdrop.json values
* @returns Array of LootItem objects
*/
getAirdropLoot(): IAirdropLootResult;
/**
* Randomly pick a type of airdrop loot using weighted values from config
* @returns airdrop type value
*/
protected chooseAirdropType(): AirdropTypeEnum;
/**
* Get the configuration for a specific type of airdrop
* @param airdropType Type of airdrop to get settings for
* @returns LootRequest
*/
protected getAirdropLootConfigByType(airdropType: AirdropTypeEnum): LootRequest;
}