2023-10-09 20:21:00 +11:00

28 lines
1.3 KiB
TypeScript

import { IPmcData } from "../models/eft/common/IPmcData";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { TimeUtil } from "../utils/TimeUtil";
import { LocalisationService } from "./LocalisationService";
export declare class PlayerService {
protected logger: ILogger;
protected timeUtil: TimeUtil;
protected localisationService: LocalisationService;
protected databaseServer: DatabaseServer;
constructor(logger: ILogger, timeUtil: TimeUtil, localisationService: LocalisationService, databaseServer: DatabaseServer);
/**
* Dupe of QuestHelper.rewardsSkillPoints()
* Add xp to a player skill
* @param pmcData Player profile
* @param skillName Name of skill to increment
* @param amount Amount of skill points to add to skill
* @param useSkillProgressRateMultipler Skills are multiplied by a value in globals, default is off to maintain compatibility with legacy code
*/
incrementSkillLevel(pmcData: IPmcData, skillName: string, amount: number, useSkillProgressRateMultipler?: boolean): void;
/**
* Get level of player
* @param pmcData Player profile
* @returns Level of player
*/
calculateLevel(pmcData: IPmcData): number;
}