two-slot-extended-mags/types/services/InsuranceService.d.ts
2024-08-05 20:33:00 +10:00

174 lines
8.7 KiB
TypeScript

import { DialogueHelper } from "@spt/helpers/DialogueHelper";
import { HandbookHelper } from "@spt/helpers/HandbookHelper";
import { ItemHelper } from "@spt/helpers/ItemHelper";
import { SecureContainerHelper } from "@spt/helpers/SecureContainerHelper";
import { TraderHelper } from "@spt/helpers/TraderHelper";
import { IPmcData } from "@spt/models/eft/common/IPmcData";
import { Item } from "@spt/models/eft/common/tables/IItem";
import { ITraderBase } from "@spt/models/eft/common/tables/ITrader";
import { IInsuredItemsData } from "@spt/models/eft/inRaid/IInsuredItemsData";
import { ISaveProgressRequestData } from "@spt/models/eft/inRaid/ISaveProgressRequestData";
import { IInsuranceConfig } from "@spt/models/spt/config/IInsuranceConfig";
import { ILostOnDeathConfig } from "@spt/models/spt/config/ILostOnDeathConfig";
import { IInsuranceEquipmentPkg } from "@spt/models/spt/services/IInsuranceEquipmentPkg";
import { ILogger } from "@spt/models/spt/utils/ILogger";
import { ConfigServer } from "@spt/servers/ConfigServer";
import { SaveServer } from "@spt/servers/SaveServer";
import { DatabaseService } from "@spt/services/DatabaseService";
import { LocaleService } from "@spt/services/LocaleService";
import { LocalisationService } from "@spt/services/LocalisationService";
import { MailSendService } from "@spt/services/MailSendService";
import { HashUtil } from "@spt/utils/HashUtil";
import { RandomUtil } from "@spt/utils/RandomUtil";
import { TimeUtil } from "@spt/utils/TimeUtil";
import { ICloner } from "@spt/utils/cloners/ICloner";
export declare class InsuranceService {
protected logger: ILogger;
protected databaseService: DatabaseService;
protected secureContainerHelper: SecureContainerHelper;
protected randomUtil: RandomUtil;
protected itemHelper: ItemHelper;
protected hashUtil: HashUtil;
protected timeUtil: TimeUtil;
protected saveServer: SaveServer;
protected traderHelper: TraderHelper;
protected dialogueHelper: DialogueHelper;
protected handbookHelper: HandbookHelper;
protected localisationService: LocalisationService;
protected localeService: LocaleService;
protected mailSendService: MailSendService;
protected configServer: ConfigServer;
protected cloner: ICloner;
protected insured: Record<string, Record<string, Item[]>>;
protected insuranceConfig: IInsuranceConfig;
protected lostOnDeathConfig: ILostOnDeathConfig;
constructor(logger: ILogger, databaseService: DatabaseService, secureContainerHelper: SecureContainerHelper, randomUtil: RandomUtil, itemHelper: ItemHelper, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, handbookHelper: HandbookHelper, localisationService: LocalisationService, localeService: LocaleService, mailSendService: MailSendService, configServer: ConfigServer, cloner: ICloner);
/**
* Does player have insurance array
* @param sessionId Player id
* @returns True if exists
*/
insuranceExists(sessionId: string): boolean;
/**
* Get all insured items by all traders for a profile
* @param sessionId Profile id (session id)
* @returns Item array
*/
getInsurance(sessionId: string): Record<string, Item[]>;
/**
* Get insured items by profile id + trader id
* @param sessionId Profile id (session id)
* @param traderId Trader items were insured with
* @returns Item array
*/
getInsuranceItems(sessionId: string, traderId: string): Item[];
resetInsurance(sessionId: string): void;
/**
* Sends stored insured items as message to player
* @param pmcData profile to send insured items to
* @param sessionID SessionId of current player
* @param mapId Id of the map player died/exited that caused the insurance to be issued on
*/
sendInsuredItems(pmcData: IPmcData, sessionID: string, mapId: string): void;
/**
* Check all root insured items and remove location property + set slotId to 'hideout'
* @param sessionId Session id
* @param traderId Trader id
*/
protected removeLocationProperty(sessionId: string, traderId: string): void;
/**
* Get a timestamp of when insurance items should be sent to player based on trader used to insure
* Apply insurance return bonus if found in profile
* @param pmcData Player profile
* @param trader Trader base used to insure items
* @returns Timestamp to return items to player in seconds
*/
protected getInsuranceReturnTimestamp(pmcData: IPmcData, trader: ITraderBase): number;
/**
* Create insurance equipment packages that should be sent to the user. The packages should contain items that have
* been lost in a raid and should be returned to the player through the insurance system.
*
* NOTE: We do not have data on items that were dropped in a raid. This means we have to pull item data from the
* profile at the start of the raid to return to the player in insurance. Because of this, the item
* positioning may differ from the position the item was in when the player died. Apart from removing all
* positioning, this is the best we can do. >:{}
*
* @param pmcData Player profile
* @param offraidData Post-raid data
* @param preRaidGear Pre-raid data
* @param sessionID Session id
* @param playerDied Did player die in raid
* @returns Array of insured items lost in raid
*/
getGearLostInRaid(pmcData: IPmcData, offraidData: ISaveProgressRequestData, preRaidGear: Item[], sessionID: string, playerDied: boolean): IInsuranceEquipmentPkg[];
/**
* Take the insurance item packages within a profile session and ensure that each of the items in that package are
* not orphaned from their parent ID.
*
* @param sessionID The session ID to update insurance equipment packages in.
* @returns void
*/
protected adoptOrphanedInsEquipment(sessionID: string): void;
/**
* Store lost gear post-raid inside profile, ready for later code to pick it up and mail it
* @param equipmentPkg Gear to store - generated by getGearLostInRaid()
*/
storeGearLostInRaidToSendLater(sessionID: string, equipmentPkg: IInsuranceEquipmentPkg[]): void;
/**
* Take preraid item and update properties to ensure its ready to be given to player in insurance return mail
* @param pmcData Player profile
* @param preRaidItemWithChildren Insured item (with children) as it was pre-raid
* @param allItemsFromClient Item data when player left raid (durability values)
* @returns Item (with children) to send to player
*/
protected getInsuredItemDetails(pmcData: IPmcData, preRaidItem: Item, insuredItemFromClient: IInsuredItemsData): Item;
/**
* Reset slotId property to "hideout" when necessary (used to be in )
* @param pmcData Players pmcData.Inventory.equipment value
* @param itemToReturn item we will send to player as insurance return
*/
protected updateSlotIdValue(playerBaseInventoryEquipmentId: string, itemToReturn: Item): void;
/**
* Add gear item to InsuredItems array in player profile
* @param sessionID Session id
* @param pmcData Player profile
* @param itemToReturnToPlayer item to store
* @param traderId Id of trader item was insured with
*/
protected addGearToSend(gear: IInsuranceEquipmentPkg): void;
/**
* Does insurance exist for a player and by trader
* @param sessionId Player id (session id)
* @param traderId Trader items insured with
* @returns True if exists
*/
protected insuranceTraderArrayExists(sessionId: string, traderId: string): boolean;
/**
* Empty out array holding insured items by sessionid + traderid
* @param sessionId Player id (session id)
* @param traderId Trader items insured with
*/
resetInsuranceTraderArray(sessionId: string, traderId: string): void;
/**
* Store insured item
* @param sessionId Player id (session id)
* @param traderId Trader item insured with
* @param itemToAdd Insured item (with children)
*/
addInsuranceItemToArray(sessionId: string, traderId: string, itemToAdd: Item): void;
/**
* Get price of insurance * multiplier from config
* @param pmcData Player profile
* @param inventoryItem Item to be insured
* @param traderId Trader item is insured with
* @returns price in roubles
*/
getRoublePriceToInsureItemWithTrader(pmcData: IPmcData, inventoryItem: Item, traderId: string): number;
/**
* Returns the ID that should be used for a root-level Item's parentId property value within in the context of insurance.
* @param sessionID Players id
* @returns The root item Id.
*/
getRootItemParentID(sessionID: string): string;
}