169 lines
8.3 KiB
TypeScript
169 lines
8.3 KiB
TypeScript
import { HideoutHelper } from "@spt-aki/helpers/HideoutHelper";
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import { InventoryHelper } from "@spt-aki/helpers/InventoryHelper";
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import { ItemHelper } from "@spt-aki/helpers/ItemHelper";
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import { ProfileHelper } from "@spt-aki/helpers/ProfileHelper";
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import { TraderHelper } from "@spt-aki/helpers/TraderHelper";
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import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
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import { Bonus, HideoutSlot } from "@spt-aki/models/eft/common/tables/IBotBase";
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import { IPmcDataRepeatableQuest, IRepeatableQuest } from "@spt-aki/models/eft/common/tables/IRepeatableQuests";
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import { StageBonus } from "@spt-aki/models/eft/hideout/IHideoutArea";
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import { IAkiProfile } from "@spt-aki/models/eft/profile/IAkiProfile";
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import { HideoutAreas } from "@spt-aki/models/enums/HideoutAreas";
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import { ICoreConfig } from "@spt-aki/models/spt/config/ICoreConfig";
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import { IRagfairConfig } from "@spt-aki/models/spt/config/IRagfairConfig";
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import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt-aki/servers/ConfigServer";
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import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
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import { LocalisationService } from "@spt-aki/services/LocalisationService";
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import { HashUtil } from "@spt-aki/utils/HashUtil";
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import { JsonUtil } from "@spt-aki/utils/JsonUtil";
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import { TimeUtil } from "@spt-aki/utils/TimeUtil";
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import { Watermark } from "@spt-aki/utils/Watermark";
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export declare class ProfileFixerService {
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protected logger: ILogger;
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protected watermark: Watermark;
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protected hideoutHelper: HideoutHelper;
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protected inventoryHelper: InventoryHelper;
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protected traderHelper: TraderHelper;
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protected profileHelper: ProfileHelper;
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protected itemHelper: ItemHelper;
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protected localisationService: LocalisationService;
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protected timeUtil: TimeUtil;
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protected jsonUtil: JsonUtil;
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protected hashUtil: HashUtil;
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protected databaseServer: DatabaseServer;
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protected configServer: ConfigServer;
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protected coreConfig: ICoreConfig;
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protected ragfairConfig: IRagfairConfig;
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constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, profileHelper: ProfileHelper, itemHelper: ItemHelper, localisationService: LocalisationService, timeUtil: TimeUtil, jsonUtil: JsonUtil, hashUtil: HashUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
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/**
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* Find issues in the pmc profile data that may cause issues and fix them
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* @param pmcProfile profile to check and fix
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*/
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checkForAndFixPmcProfileIssues(pmcProfile: IPmcData): void;
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/**
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* Find issues in the scav profile data that may cause issues
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* @param scavProfile profile to check and fix
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*/
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checkForAndFixScavProfileIssues(scavProfile: IPmcData): void;
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protected addMissingGunStandContainerImprovements(pmcProfile: IPmcData): void;
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protected addMissingHallOfFameContainerImprovements(pmcProfile: IPmcData): void;
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protected ensureGunStandLevelsMatch(pmcProfile: IPmcData): void;
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protected addHideoutAreaStashes(pmcProfile: IPmcData): void;
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protected addMissingHideoutWallAreas(pmcProfile: IPmcData): void;
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/**
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* Add tag to profile to indicate when it was made
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* @param fullProfile
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*/
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addMissingAkiVersionTagToProfile(fullProfile: IAkiProfile): void;
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/**
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* TODO - make this non-public - currently used by RepeatableQuestController
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* Remove unused condition counters
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* @param pmcProfile profile to remove old counters from
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*/
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removeDanglingConditionCounters(pmcProfile: IPmcData): void;
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addLighthouseKeeperIfMissing(pmcProfile: IPmcData): void;
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protected addUnlockedInfoObjectIfMissing(pmcProfile: IPmcData): void;
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/**
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* Repeatable quests leave behind TaskConditionCounter objects that make the profile bloat with time, remove them
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* @param pmcProfile Player profile to check
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*/
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protected removeDanglingTaskConditionCounters(pmcProfile: IPmcData): void;
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protected getActiveRepeatableQuests(repeatableQuests: IPmcDataRepeatableQuest[]): IRepeatableQuest[];
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protected fixNullTraderSalesSums(pmcProfile: IPmcData): void;
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protected addMissingBonusesProperty(pmcProfile: IPmcData): void;
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/**
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* Adjust profile quest status and statusTimers object values
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* quest.status is numeric e.g. 2
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* quest.statusTimers keys are numeric as strings e.g. "2"
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* @param profile profile to update
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*/
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protected updateProfileQuestDataValues(profile: IPmcData): void;
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protected addMissingRepeatableQuestsProperty(pmcProfile: IPmcData): void;
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/**
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* Some profiles have hideout maxed and therefore no improvements
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* @param pmcProfile Profile to add improvement data to
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*/
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protected addMissingWallImprovements(pmcProfile: IPmcData): void;
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/**
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* A new property was added to slot items "locationIndex", if this is missing, the hideout slot item must be removed
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* @param pmcProfile Profile to find and remove slots from
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*/
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protected removeResourcesFromSlotsInHideoutWithoutLocationIndexValue(pmcProfile: IPmcData): void;
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/**
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* Hideout slots need to be in a specific order, locationIndex in ascending order
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* @param pmcProfile profile to edit
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*/
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protected reorderHideoutAreasWithResouceInputs(pmcProfile: IPmcData): void;
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/**
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* add in objects equal to the number of slots
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* @param areaType area to check
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* @param pmcProfile profile to update
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*/
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protected addEmptyObjectsToHideoutAreaSlots(areaType: HideoutAreas, emptyItemCount: number, pmcProfile: IPmcData): void;
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protected addObjectsToArray(count: number, slots: HideoutSlot[]): HideoutSlot[];
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/**
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* Iterate over players hideout areas and find what's build, look for missing bonuses those areas give and add them if missing
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* @param pmcProfile Profile to update
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*/
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addMissingHideoutBonusesToProfile(pmcProfile: IPmcData): void;
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/**
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* @param profileBonuses bonuses from profile
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* @param bonus bonus to find
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* @returns matching bonus
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*/
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protected getBonusFromProfile(profileBonuses: Bonus[], bonus: StageBonus): Bonus;
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/**
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* Checks profile inventiory for items that do not exist inside the items db
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* @param sessionId Session id
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* @param pmcProfile Profile to check inventory of
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*/
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checkForOrphanedModdedItems(sessionId: string, fullProfile: IAkiProfile): void;
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/**
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* Attempt to fix common item issues that corrupt profiles
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* @param pmcProfile Profile to check items of
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*/
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fixProfileBreakingInventoryItemIssues(pmcProfile: IPmcData): void;
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/**
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* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
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* @param pmcProfile profile to update
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*/
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addMissingUpgradesPropertyToHideout(pmcProfile: IPmcData): void;
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/**
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* Iterate over associated profile template and check all hideout areas exist, add if not
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* @param fullProfile Profile to update
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*/
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addMissingHideoutAreasToProfile(fullProfile: IAkiProfile): void;
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/**
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* These used to be used for storing scav case rewards, rewards are now generated on pickup
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* @param pmcProfile Profile to update
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*/
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removeLegacyScavCaseProductionCrafts(pmcProfile: IPmcData): void;
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/**
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* 3.7.0 moved AIDs to be numeric, old profiles need to be migrated
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* We store the old AID value in new field `sessionId`
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* @param fullProfile Profile to update
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*/
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fixIncorrectAidValue(fullProfile: IAkiProfile): void;
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/**
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* Bsg nested `stats` into a sub object called 'eft'
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* @param fullProfile Profile to check for and migrate stats data
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*/
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migrateStatsToNewStructure(fullProfile: IAkiProfile): void;
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/**
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* 26126 (7th August) requires bonuses to have an ID, these were not included in the default profile presets
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* @param pmcProfile Profile to add missing IDs to
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*/
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addMissingIdsToBonuses(pmcProfile: IPmcData): void;
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/**
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* At some point the property name was changed,migrate data across to new name
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* @param pmcProfile Profile to migrate improvements in
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*/
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protected migrateImprovements(pmcProfile: IPmcData): void;
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/**
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* After removing mods that add quests, the quest panel will break without removing these
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* @param pmcProfile Profile to remove dead quests from
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*/
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protected removeOrphanedQuests(pmcProfile: IPmcData): void;
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}
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