20 lines
528 B
C#
20 lines
528 B
C#
using System.Reflection;
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using Aki.Common.Utils;
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using BepInEx;
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namespace SamSWAT.ReflexSightsRework
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{
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[BepInPlugin("com.samswat.reflexsightsrework", "SamSWAT.ReflexSightsRework", "1.0.0")]
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public class Plugin : BaseUnityPlugin
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{
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public static string Directory { get; private set; }
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private void Awake()
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{
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Directory = Assembly.GetExecutingAssembly().Location.GetDirectory() + @"\";
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new BundleLoader().Enable();
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new Patch().Enable();
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}
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}
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} |