22 lines
567 B
C#
22 lines
567 B
C#
using Aki.Reflection.Patching;
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using EFT.Animations;
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using System.Reflection;
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using UnityEngine;
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namespace SamSWAT.FOV
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{
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public class PlayerSpringPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return typeof(PlayerSpring).GetMethod("Start", BindingFlags.NonPublic | BindingFlags.Instance);
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}
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[PatchPostfix]
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private static void PatchPostfix(ref Vector3 ___CameraOffset)
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{
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___CameraOffset = new Vector3(0.04f, 0.04f, FovPlugin.HudFov.Value);
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}
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}
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}
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