23 lines
670 B
C#
23 lines
670 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace SamSWAT.HeliCrash
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{
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public class Location
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{
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public Vector3 Position { get; set; } = Vector3.zero;
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public Vector3 Rotation { get; set; } = Vector3.zero;
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}
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public class HeliCrashLocations
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{
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public List<Location> Customs { get; set; }
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public List<Location> Woods { get; set; }
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public List<Location> Interchange { get; set; }
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public List<Location> Lighthouse { get; set; }
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public List<Location> Rezerv { get; set; }
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public List<Location> Shoreline { get; set; }
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public List<Location> Develop { get; set; }
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}
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}
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