2022-01-05 06:04:27 +03:00

17 lines
379 B
C#

using UnityEngine;
using Object = UnityEngine.Object;
namespace SamSWAT.TimeWeatherChanger
{
public class Program
{
public static GameObject Hook;
public static void Main(string[] args)
{
Hook = new GameObject();
Hook.AddComponent<TimeWeatherController>();
Object.DontDestroyOnLoad(Hook);
}
}
}