17 lines
379 B
C#
17 lines
379 B
C#
using UnityEngine;
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using Object = UnityEngine.Object;
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namespace SamSWAT.TimeWeatherChanger
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{
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public class Program
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{
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public static GameObject Hook;
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public static void Main(string[] args)
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{
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Hook = new GameObject();
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Hook.AddComponent<TimeWeatherController>();
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Object.DontDestroyOnLoad(Hook);
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}
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}
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}
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